So some people are going to read this and think “q q q its a pvp realm deal with it”… which I can agree rolling on a PVP realm requires one to understand that player vs player combat will almost certainly happen, and at max level purging/dispelling.
While most of us who play on a pvp realm have accepted that, I pose the question here to many of you that either do the purging/dispelling or get purged/dispelled.
At what point does a specific player purging/dispelling become a detriment to the gameplay on a server?
IMO if they are only purging, I don’t see any problem… you can initiate combat and kill them or run or w/e. But when they are able to spam it inside of CH, you cannot defend yourself. If you even touch someone a billion guards swarm you and kill you. Now that player with no punishment (rez timer) and can immediately spirit rez and continue to spam.
I ask that because on a server now, a player has both horde and alliance accounts. That player spams on one side “selling purge protection” etc… Which, after some investigating, has revealed if you pay (RMT or in-game currency) that player will make sure that the group of purgers will not get your buffs. In essence blackmailing a player to pay them.
So at what point does the players toxic behavior and consistent action become grieving and punishable?
Why would you go to Cenarion Hold then? Get summoned. We summon our whole guild to a secret spot near the AQ gates with alts.
When they target and harass a specific player and go out of their way to dispell that person specifically. If you’re just a buffed person in a sea of noobs then that’s just what happens on a PvP server.
Dispelling is part of the game. If you have that big of an issue with it, I’m not going to tell you to go to a PvE server like many here will. instead, I’ll tell you that you need to re-evaluate your relationship to world buffs. If you’re so dependent on them that losing them is going to ruin your day, you rely way too much on them.
Every dispel is a lessen to learn. Those who repeat the same mistakes deserve the same results in punishment.
I personally love my weekly splinter cell missions and find it to be a new and integral part of Classic.
I guess when there is nothing that can be done to avoid it. Which is certainly not true in this case in time. And by that I don’t mean avoiding PVP realms. You can avoid popular SF spots and/or scout them beforehand. You can accept trustworthy summons and/or allow your PVP tag to wear out by waiting 5 minutes before traveling through a main city.
So at no point would you say that the player isnt being toxic? I find it hard to believe that you have no issue with it. Everyone has their breaking point.
There is no point too far. Dispelling and killing and camping and fighting, it’s all part of the game. All of it makes it fun, if ur tired of it, kill someone, do something.
Dispelling is a stupid baby move for someone who is bored, but those players exist, and that’s how they want to play. If blizzard changes the rules for everyone of these types of players, then we will start getting a watered down version of no challenges at all.
The reason this game has an unending challenge or new difficulties, no matter what the players do as a new meta, there will always be an opposite who try to destroy it. Don’t blame people for being cheesy and dispelling buffs, when you’re being cheesy and needing them so dearly.
This game is fun if you can aggravate the opposite faction, honestly, the game is about war, anything goes in war. Some will fight honorably, some will fight dirty, some will just be dirty, and sometimes you’ll make friends with enemies.
The word toxic is so overused. You think people would build up an immunity after dealing with it for so long. An extra skin if you will that was potentially thicker than the previous one.
But oh well. I guess not everyone can be as muscular as me /kisses own muscle
I know the answer is greater than 30 days that one person can spend as much time as both of you playing to continue hunting you down and preventing you from going to any PvP zone. It’s also greater than 30 days that someone on the opposite faction can kill the things you target in a non-PvP zone that would have given you experience while you’re leveling. In other words for 30 days someone can stop you from leveling in the outside game world and Blizzard won’t do a thing about it. So the tipping point is greater than 30 days for leveling. For your specific issue with dispelling, I don’t know because if someone does that to me I consider it part of how the game is for a PvP server.
After reading what you posted I find myself agreeing with you. I dont want to see a watered down version of the game. The problem though I have specifically was when I heard that there was the possibility of people Doxxing the player that is purging/dispelling.
I was looking for ways that we can avoid players getting to that tipping point where they would want to doxx someone.
Someone proposed either removing WB completely or making them non-magic and only removal upon death. Which on a pvp server would help promote the pvp combat as well as avoid the pettiness of purgers.