At a loss for fire

Buffing Critical Mass means you instantly improve the value of crit as you will get more damage per point invested in crit rating. Legion secondary stats were so out of hand (especially fire mage) that they have to reduce the their benefits per points AND nerfed Critical Mass from 1.3 to 1.1

The old days I’m talking about is more toward wotlk/cata/mist (hotstreak was introduced in wotlk). Mastery was introduced in cata. It was still a crappy stat (Flashburn: increase all fire DoTs).

Taking away that much crits from fire mage means you have to massively buff spell damage coefficients to offset it. That will lead to fire mages scaling better with INTELLECT (i.e ilvl) making it hard to balance them at end game.

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Yes, mythic 75% for all of 8.0 we sat at 5th. Max we sat at 1. 8.1 for 75th % we went mid pack but anything higher than 80% was number 1.

I’ll just give you the benefit of the doubt on being new, being that you didn’t get AOTC, and after actually looking at individual mythic bosses, at 75% and finding the exact opposite of what you said. If you need to find warcraftlogs, i’ll be happy to guide you.

I am not 100% sure you have any more right to post then he does. We weren’t HORRIBLE in Uldir as I am sure you know since you went all the way to first 2 bosses on mythic. But, at the same time, you essentially have not done anything in the new raid except for 1 normal 1 heroic kill? Not clear, kill. Arguably the easiest one of the raid as well.

You have done 2 keystones at a 5 and 6 with some of the better scaling comp you can get for those particular affixes.

Further, besides not being able to get the PvP headpiece for 3x WF you have what would be considered our BiS azerite traits. You also had those pre nerf to WF AND completed the minor amount of content that released pre nerf.

Not saying he is right or you are right. Either way though just because he does not have AOTC does not make you a better player or more relevant to comment.

(deleted above comment to post on my mage)

His content clearing wasn’t my point. The point was the warcraftlog rankings say the exact opposite of what he claimed. Pointing out his progress was a cheap dig, mostly because he speaks in absolute terms in every post that are the opposite of what the logs say.

Fire mages started doing well once they grabbed all their blaster master traits, without them you were never going to do as well as you like to point out on wclogs. Most of those other top specs have more power in baseline abilities without having to have a single azerite trait boosting them far and beyond others. Good try though.

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Again, not attacking you, want that clear before I post. Warcraft logs has us second to last right now. Before the nerf to WF we were barely breaking mid tier. Fire was middle pack in Uldir until BM discovery. I dont think any post here is actually meant to be we are garbage, its more asking why we are getting the nerf bat every time we find something to pull us out of the garbage.

How I read his comments about warcraft log made sense. We were not in a great spot…then blaster master yay. Then they hit that with a serious nerf bam back down. They gave us wildfire…bam back in a decent enough spot, nerf again.

So anything I read that has the term “destroyed” “ruined” “useless” I take with a grain of salt and assume they mean they just arent in a good spot. Even when I make those comments that is usually what I mean. In reality everything can be done using anything for the average player.

That isn’t the point. The guy said the logs said we were last the last 2 tiers. We weren’t.

These new forums are terrible for it. I can’t see any other characters to change to either, so I get my Shaman on firefox, my Priest on chrome and IE says I’m not above level 10…

I never said we were last, I said we were lower tier, and then you went gonzo bringing up my progress as a dig. All due respect but you can take that high end raiding elitism and cram it, because you’re ignoring several key points here.

1)with mages being low tier DPS (they’re low tier and denying this fact is akin to being a flat earther at this point) means your chances of getting invited to higher key mythic groups is beyond low. People don’t invite classes they have to carry.
2)The same goes for heroic progression raiding. Guilds don’t bring carries on progression, the don’t carry until the content is on farm. Ignite should make us top tier because its a cleave that we don’t have to cast. But we’re fighting Windwalker monks and Arms warriors in a race to the bottom.
3)playing frost and arcane are boring as all hell to me. It wouldn’t be so bad of one spec was top 5, but with all the cleave needed in BoD, a single target class doesn’t stand a chance.
4)Pyroclasm, which is the only viable fire raid build atm, doesn’t come close to frost. Glacial Spike crits hit for about 30% higher than pyroclasm procs, and I don’t have to burn all my cooldowns and hit a potion to get there.

the DPS isn’t even competitive right now. Warlocks and Shadow Priests are hitting 35k on some fights… top tier mages are barely breaking 20k. But yeah it’s all about “utility”

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Logs state we sat at 5 in mythic uldir. Logs state that you are wrong. I’m sure the fire mage running searing/meteor in Methods Jaina progression, the “not viable build” in your words is a carry too.

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Same here man. I geared a BM hunter BAM! nerfed! Then I went to a Disc priest BAM! nerfed! So went protection paladin and fire mage alt BAM! BAM! nerfed. I’m really sick of the current people in charge of balance and class design.

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Saying fire was at the bottom is a bit silly, I agree. Arcane though…lol

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Fire Mage, median (50th percentile), Battle of Dazar’alor

Normal: 22nd place out of 24. (Arcane is 24th out of 24.)
Heroic: 20th out of 24.
Mythic: 23rd out of 24.
(LFR stats not yet available)

Fire mage does move up the charts as you look only at very top parses. (i.e., it’s 11/24 at 99th percentile mythic.) This reflects the volatility of the class, not the strength of the class. And let’s be honest, while that may be OK for the 12 players who fall into that category, everyone else is a lot closer to one of the much worse places above.

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Using Uldir as any kind of yardstick is a dubious proposition wouldn’t you say? Even with re-origination array we were STILL barely held our own in mid tier. And that’s with 50% crit or 35% haste.

Take that mechanic away and now look at where we are.

And I’m glad you mention method because they ARE carrying that Mage. They brought him in for the burst mechanics they need to get past, like wall, ballistae and ice blocks. His damage is sitting above the tank on almost every pull. Double Wildfire, Double Blaster

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It isn’t dubious when you claimed we sat “in the basement the last two tiers”. We didn’t.

I’m sorry but re-origination isn’t baseline, and as a class we scale better than most when haste or crit are overloaded. Using a stat that’s removed as soon as we raid ANYWHERE OTHER THAN ULDIR is meaningless. If a Mage orbs on Grong, should we then count that DPS? Are mages top tier now because we can parse 75k on Grong?

Seriously?

[edited by Forum Moderator: Please review the Code of Conduct we have available as a guide for forum use to prevent any future action. This post has been edited due to language.]

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I was here first. And nobody is talking about RO. YOU MADE A SPECIFIC CLAIM ABOUT CONTENT YOU NOW DEEM MEANINGLESS. YOUR COMMENT WAS INCORRECT.

Also who parsed 75k? Do you know how to read warcraftlogs?

Yeah, PvP has always been the bane of balancing fire imo.

I’m not sure about mastery increasing the duration of ignite. Personally I’m more a fan of a short duration DoT that deals its damage over say 4-6 seconds rather than a 8-10 sec one. I think for what I’m proposing a shorter duration DoT would be better, but for the way things are currently implemented the longer duration works I think since it’s proccing on more than just crits.

So after going back to Fire for the first time since they nerfed it just before Nighthold, it’s starting to dawn on me why I hate playing my mage now:

#1) % chance procs. There is nothing the character can do to play the spec better, it just matters if and when you get your procs. RNG can be exciting, but relying on it is not fun. Brain Freeze and Pyroclasm are the worst culprits here.

#2) Inability to step two steps left or right in the middle of a long cast. Shimmer is great for getting off casts, but Ice Floes and Shimmer was probably the best Mage ever felt in raids. But since we can’t get both anymore, it just makes getting off a Glacial Spike or a hard-cast Pyroblast a nuisance. Ice Floes was amazing for side stepping minor mechanics while staying in Rune of Power. Now you have to Shimmer away, wait for the mechanic, then Shimmer back - but that requires both charges of Shimmer available and the boss mechanic not rendering your Rune of Power useless. It took intelligent gameplay to decide whether Shimmer or Ice Floes would be the best choice in that situation - but now you only have Shimmer as Fire and you have to choose between the talents Shimmer and Ice Floes as Frost. It sucks. What happened to having choice in split second moments? It was gutted and pruned away where the decision is made before you even start the encounter (for Frost) or dictated by the development team for Fire (when they removed Ice Floes from the talent tree).

#3) Way more knockback mechanics than ever before causing interrupts of longer casts like Pyroclasm Pyroblast and Glacial Spike. This is especially annoying with the spell queue and the three-hit combo Frost requires. I have to queue Brain Freeze so that it hits before my Frostbolt/Ebonbolt/Glacial Spike. When I’ve already queued the spell (or if I’m a button masher) and I get knocked back, it fires the Brain Freeze proc without the Frostbolt/Ebonbolt/Glacial Spike cast finishing, which kills the three-hit combo. Fortunately, Fire does have Scorch which pretty much replaces Fireball sub-30% so the knockbacks don’t hurt as bad for Fire, but it’s still annoying when you’re trying to hardcast a Pyro or if the target is not 30% yet.

#4) Too much setup for AoE. It’s not that I don’t like Frost or Fire setup, but when melee can hit one button and double or triple my damage that takes 3-4 buttons for me to set up… It’s just frustrating. I’m not saying Fire/Frost AoE is bad, it just takes more buttons than a lot of classes. I wish I could just Throw out Living Bomb and spam Arcane Explosion or something like the good ol’ days. Honestly, I also don’t like the cooldown on Blizzard… I’d rather just have it channeled and have no cooldown like the good ol’ days as well.

It’s just frustrating playing a mage. More effort for less reward. If you’re gonna make the class a higher skillcap, you should probably also increase the damage it does as you raise up to that skillcap.

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