Asherons Call 2

I miss the tumerok race, and playing an invoker. Casting spells with my drum.

Did any of y’all play?

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I miss my old Life Magic/Archery and I think Melee Defense speced Alluvian. The guy could rumble with the big boys. 10 tinks on all his gear, bows for every contingency he was like an Abrams tank.

Ahh, you meant AC2, sorry. I was so miffed they didn’t invite me to play in the beta, I boycotted AC2 for the duration.

2 sucked compared to the first Asheron’s Call. it never should have been called a sequel. and they should have made it its own IP, then it might have had a chance.

i do miss the original, i know there are private servers, but if they would make an updated AC, keeping the same combat and skills and character creation… i would LOVE it! but i doubt it would get many players now as it was very sandboxy. didnt even pick up quests, you just went out on patch days and looked for whats new, with town criers giving hints… real good times

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I played the original. But I have no rose-colored goggles for what it was. It was HIGHLY original and had a lot of great IDEAS. But almost NONE of those ideas were implemented well. The game was a clunky, horrible mess to play… it’s just there were only 2-3 MMOs at the time.

Honestly, if nothing else I feel it helped “the old Blizzard” do what they did best: they saw what was out there, and made it 10000% better. That’s what Blizzard was KNOWN for!

And the endless list of things I hated about AC, were all things addressed in Vanilla. Once Vanilla went live, I closed my AC account and never looked back.

Do none of you remember spending 33 minutes buffing your armor… so that you could play for 11 minutes?? The list of things like that for AC is a mile long. lol

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You’re right, at the beginning AC was a nightmare, just trying to learn spells (which you had to research to use at all) was so time consuming. But it was so new. Just trying to find your corpse after one of the innumerable deaths suffered could take forever, and at low level the time was limited. Halcyon days.
It’s like my memories of the military, they all seem good now, except in my now infrequent dreams that I suffer sometimes. But the friends I had… never the same again.

I miss that when you jumped into water from a high enough point your character animation changed into a dive.

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it was clunky, but so was EQ, they were developed in the 90’s. but buffing wasnt that bad, and an update made it so you could buff all your armor pieces at once by casting on yourself. it wasnt a perfect game, but it was a great game at the time.

dont forget your death items.

Yes, buffing WAS that bad. It wasn’t until the update that it was made better. But it was still a ridiculous chore just to play.

Just like shopping for candles took 30+ mins… and eventually buying them as “peas” helped … but again, why are you making me spend such a huge amount of time PREPARING to play… instead of just letting me play???

If I had to name one AWESOME thing from AC that I think WoW should still copy is: the sense of danger. I mean dump in your pants… I’m AFRAID of this zone … DANGER.

The Obsidian Plains.

WoW has nothing like this. And it never will. For today’s gaming climate, no one would stand for the Obsidian Plains… but I think something like it is worth exploring. A group of ten people, all in i225 uber players need a place to say “whoa… not sure we should go in there.”

Arguably, that’s an M+26 but… instanced zones don’t bring life to the WORLD we play in. Instances are boring.

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no, it wasnt that bad. it wasnt for 11 minutes of play time either. and they were tapers, not candles. and before the buffing change, if you were in a good alliegence, they had buff bots set up that made it fast too. but yes, to be most effective there was a bit of set up and a lot of spell components. as an archer you had to make all your arrows and have the components to make every type of arrow head for every damage type… lots of set up and upkeep. but that was kinda the charm, being prepared. and they changed much of that later.

even at lower levels there was some serious danger… like being on the Eastham Beach and having a shadow child spawn in and just start wrecking people. that was pretty fun. or when BZ would come in (being dev controlled too) and give his speech about following him and having people bow to him, he would buff them with level 8 spells, when 7 was the highest possible in game, and then BZ would waste them.

hey you didnt like it, but i and many friends had an awesome time doing it. and the fact that there are several private servers of it since it was taken offline, shows there are people who still do love it.

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I played both but I couldn’t take graphics of AC1. I loved my AC2 fam. I miss them both honestly.

the graphics were old, and AC2 did look great, but game wise it was nothing like the first, and why i said it shouldnt have been called a sequel. it should have been its own new IP.

i honestly dont remember much of AC2, i think i blocked it out as i had no fun in it. i was in the beta (back when it was a real beta and not a glorified trial) and remember saying it wasnt ready and this doesnt even resemble AC in any way, other than name.

I played AC2 when there were no NPCs. Never really jumped back in later. It wasn’t awful, but I liked the first one better.

Yeah I get that. It definitely wasn’t nearly
as successful. I didn’t play much if AC1 because I wasn’t allowed much like Diablo 1, lol.

I did! I LOVED Asheron’s Call and of course played AC2 as well. I played a Tumerok Invoker, Human Sorcerer, but really started maining Lugian Juggernaut. I actually named my first Undead char in WoW “Rytheran” but later changed it.

I loved it. I owned fools on Darktide with my mage that specced Creature Magic and War Magic. People didn’t stand a chance. I would debuff the hell out of them, vuln them for whatever type of spell I was planning (usually acid) and then blast them using the “godmode” trick as they tried to run away :rofl:

The original AC was insane in how big it was for the time. It was literally half the size of Rhode Island - all uninterrupted by loading screens or instances.

And all of it looked liked it had been carefully crafted and not just created by a random procedural generator.

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Hell yeah! I was Kratia Darktide. I loved the Cassius Flames ability. Did you ever know The Good Nun?
Alchemist spec was super fun too.

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all i remember about ac2 was building turrets, grinding endless xp, and making sure i had plenty of vassals beneath me to help with the grind

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I loved AC1, but was gone to WoW long before AC2 came around.

But I still have a printout of the map of AC - lovingly detailed, and huge. I would love to see a map of Azeroth with that kind of detail. Or even the world to have that kind of detail.

3 school UA was also insanely fun. debuff the hell out of mobs, and vuln it, and then start punching it.

my main was an old school warrior template, the spec’d in nothing trained in everything… it was my first character and i didnt know any better. but when they added inthe ability to respec, i did specialize in sword and meleD.

i didnt PK back then as you basically had to be a war/life mage, or 3school UA with an Atlan, and i never figured out slide casting heh. but i was on Frostfell. i miss and loved my alliegence mates… i forget how to spell it, Ralirei? the one who drops the 2 pieces of a bow that was real strong on the Olthoi Island. you could only loot it once a week on a timer, first time i tried putting it together it broke. a week later im out and i see the spawn, was like a rare spawn too, i kill it and my timer wasnt up yet… i had like and hour or two left on my timer. the body and loot wouldnt despawn if you kept the loot window open, so i said something in our chat about it and just my luck, i stumble upon her being up and i cant loot for like 2 hours… next thing i know i got 15 of my alliegence mates surrounding me, killing everything that spawns and telling me not to drop the loot window! and to make things worse, a group started on the Olthoi Queen, which made Olthoi of varying levels spawn in huge numbers all over the island! but i did hold on and was able to loot and create the bow! god i miss that game and those people…