Ashenvale Event Is Boring Now

Was fun to do the event when I first started doing it and it seemed a bit more even with Lieutenants going down close to the same times as the opposing faction. But now, they are stacking layers to have a crazy amount of people on each Lt and killing all 3 nearly simultaneously. There is no pvp in the event, just run to each, kill and move on.

Something needs to be done to not allow layer stacking so we can have even numbers of each faction in the area for the event. Also, would make it more interesting if each Lt. would get a huge buff if any of the other ones are being attacked. Basically first one to get attacked stays normal hp/damage while the other two get buffed similarly to what the General is like. Then when the first Lt dies, the buff goes away and now the next Lt that gets hit first isn’t buffed but the last one is. This type of mechanic would make it pointless for the most part to stack layers as only one Lt can be downed at a time.

Blizz really doesn’t want zerg vs zerg pvp because of the lag. They want the zergs running past one another for server stability.

3 Likes

We had a wild game on Lone Wolf around 2:30/3:00. Lots of back and forth, wiping opposing raids prior to start, then a clash between cata and glaive bosses and raid groups. Came down to the wire for the win.

You are all responsible for how you play. If you sit and wait, it will be boring. If you engage until it starts, you can make it fun.

5 Likes

All you are doing is slowing down the zerg. As much as I dislike layering, I understand why it is necessary. The simple truth of the matter is that WPvP and layering just don’t work together.

Ashenvale is beyond saving. It will never be anything other than a PvE race. And the sad truth of the matter is that we are unlikely to see any good ā€œWPvPā€ in SoD. Mostly because of layering, but also because vanilla wow wasn’t a a pvp game.

They need to make these events like two opposing bosses that each faction must escort to the other side of the map. Lots of sabotage and direct pvp on the way.

5 Likes

That would be fun… but both starting from relatively the same location and they slow down if too many of the opposing faction are near it or damaging it. Goal is to get your General to the ā€˜finish line’ before the other General. If they die, you have to wait for a respawn timer but no loss of progress towards end goal.

2 Likes

I’d play that.

2 Likes

Yeah, judging by the fixes, and then revert. Blizz wants to keep the servers running. And if we just claim a layer, we get the cake and eat it too.
Just now it’s not as sweet.

Need to make the bosses not kiteable and fix the mass roots problem. Almost every event, ally have been kiting the LM bosses across the river towards cata. It’s poorly designed.

Oh, so escort the mine cart from TF2, got it.

…do you only have one toon?

I haven’t seen that happen once, and we’ve still won 2/3 of the time.

I haven’t seen that either. Pretty much its just a run to each mini and then kill main boss. Most recent one though I’m not sure if it was a bug/exploit or just pure numbers. All 3 Lt’s were downed at the exact same time. Went from 3/3 to 0/3 with only 1 message about an Lt being defeated. It was weird.

1 Like

There were eight Alliance raids going at once last night and the same thing happened.

I think it just depends on how many raids end up on your layer.

I think the raid leads were coordinating it to tge best of their ability.

I’ve won every Ashenvale I’ve been in, and it seems Horde are ahead on kills slightly (~6%) in the entire zone, based on the video Blizzard put on talking about SoD stats.

I’m curious, because Alliance are saying they’re winning all the time, so maybe it’s server-based.

I’m on Living Flame, and we win all the time when I’m there.

Alliance are trying to change their strategy, they tried to wipe us and sent two raid groups to Glaive, we just pulled Larodar into the Horde camp and killed him safely surrounded by Horde NPCs, repelling the Alliance.

I love the world PvP stuff a ton, this is what Warcraft is ultimately about.

I agree with you and I find it shameful. They could have made incredible battles but decided to cheap on servers and avoid WPvP to reduce the lag caused by their dollarstore servers.

Frequent event on lone wolf

Idk if its just our server or what… but LW has had AWESOME ashenvale events.

Im getting the feeling most of these posters are on 90% alliance PvE servers / on living flame which is 70% alliance.

Lone Wolf is definitely the BiS server

1 Like

it seems the OP should consider a typical mechanic that ā€˜council’ style fights have:

When one Lt dies, remaining ones are instantly healed to 100% hp.

Proof the horse only runs after the carrot on the stick. He won’t run anywhere or do anything without a carrot to chase.