Interviews from Brian Birmingham prove otherwise. RDF has not been removed from the board yet. Get over it.
no it didn’t
The argument against Rdf is the same no matter who you talk to , I said something about it in guild and I got the same canned response “it killed the game” it ruined social interaction.
There are other games that use some form of “RFD” that have a great social interaction…
go play ESO, Gw2 or FFXIV you will find a LOT more social interaction in those games.
WoW’s community over the years is to blame, not systems they put in the game.
It take x2 longer to make a grp or even find one and dont say we in this u do not speak for every player in the game
I get groups INSTANTLy as DPS and it’s up to you to talk to others.
It has, all the achievements around RDF got removed too. Keep coping.
Retail WoTLK doesn’t have Heroic+, iLevel changes and a lot of other things. There is a clear difference between the two.
Because it is my RIGHT to pick who I want to play with, RDF forces social interaction while LFG fosters it.
Forced social interaction is NOT real social interaction.
Why should I be carrying randoms in RDF who don’t talk and need roll on all the loot, it’ll be cross server too so there’s no consequence.
Whether you and your friends quit the game or not is irrelevant to Blizzard.
A system implemented into the game is not what ruined the game the community itself ruined the game I love how people want to always project bad behavior on somebody else or some thing…it’s that thing that ruined it. Other games have similar systems and their community is just fine…
Here’s an example, in retail wow I can go out into the open world and start questing and killing quest mobs somebody else can run up and also kill the same mob that I am killing and we both share loot and experience even though we are not in a group together… In classic I can be out questioning and nobody around and I’m going after a certain quest mob to kill it and out of nowhere where comes a mage a warlock or some other range class, since I’m a rogue, and they can tag that mob before I get there even though I’m obviously on my way to kill that mob and they’re off further than me… Now was it the system in the game that doesn’t allow shared mobs or is it the fact that that person is an a**hat that caused them to tag a mob that I was clearly about to attack? Is this the social interaction that people are worried about ruining? toxic behavior by other players? Not everybody’s like that in the game but there is enough people like that in the game and we all know it.
This is FAR from true, systems like RDF and LFR seek to ruin Social Interaction in the game by automating every step of the process.
Finding a group, talking to your group and embarking on an adventure to the dungeon in order to defeat the creatures inside is the cornerstone of the Classic experience.
It makes NO sense to skip all of that by bringing in RDF.
Ohhhhh okay, got it. So you’re okay with heroic+, the ilvl changes and a lot of other things (not in classic) but you are against adding RDF, which was in classic and an actual feature.
Yup. You ARE a hypocrite. I’m not even sure how you’re defending your own arguments anymore.
I came back to double down. No RDF please. It was a mistake in original wrath and it’s being fixed now.
@Blizzard hold your stand against these retail fan bois n cry babies.
Heroic+ is less damaging than RDF.
Bring rdf back plz
Don’t forget boosts. They’re good for community, right?
That random dungeon finder man. It turned people into devils! IT LITERALLY POSSESSED PEOPLE AND TURNED THEM INTO DEMONS.
IT KILLED THE WORLD OF WARCRAFT COMMUNITY!
Never in the world did humans cause any issues. It was ALL the dungeon tool.
You are such a tool bag.
The only thing worse than RDF would be LFR. And we the community don’t want either
You don’t want any changes in wotlk classic yet, you want RDF removed, which was an actual feature of wrath. No offense, but this makes you look like a MASSIVE hypocrite.
No offense, but #somechanges has been a THING FOR YEARS!!!
Don’t forget boosts. They’re good for community, right?
Boosts are FAR better for the game than RDF, RDF is another form of botting.
Daily reminder to report this troll.
The scant few dungeons where my invite wasn’t auto-declined (I’ve gotten in maybe 3 in about 200 attempts) had zero social interaction: both in me being declined or being in the group (other than the first one the tank booted a DPS for not having TBC gear).
So, tell me, how is this better than RDF again?
nobody can give you a legit reason, particularly not the devs. brian himself plays pvp, the antir rdf’ers are generally pvp. so, once again, a dev company has decided to focus on the pvp community. this has killed so many games by driving their populations down, i just dont get it but, i guess having helpful laughing fun communities of pve’ers just isnt what they want.
RDF forces social interaction
But you said it kills social interaction because no one talks.
Finding a group, talking to your group and embarking on an adventure to the dungeon in order to defeat the creatures inside is the cornerstone of the Classic experience.
Then why isnt this happening? Like ever? You find a group, some people might be on the other side of Northrend in Howling Fjord while some are in Borean and they join to do The Nexus. Summons come through and everyone enters the dungeon. Where does this embarking on an adventure come into play exactly? How do you type to people in game and defeat the enemies.
It sounds like you are an RP’er and you are trying to force that onto other people. Finding a group is literally pressing “request to join” and waiting the same exact thing RDF does, RDF is guaranteed however while LFG you have to monitor if they moved on or not which means you have to request to join multiple groups wasting time.
So far the only cornerstone you have that is reflected in game is
defeat the creatures inside
Thats all that anyone is doing.
You know what kind of talking goes on? “I need someone else to help me summon.” “Ill be right there” “Ill do kings if youll get wisdom and might” “food here” “lock rocks” “pull more” oh and some type of greeting when the group is fully formed.
So how does it feel that classic isnt giving the classic experience that you are saying classic gives outside of a small subset of people that are anti-RDF?
Then why isnt this happening? Like ever? You find a group, some people might be on the other side of Northrend in Howling Fjord while some are in Borean and they join to do The Nexus. Summons come through and everyone enters the dungeon. Where does this embarking on an adventure come into play exactly? How do you type to people in game and defeat the enemies.
This is because YOU are failing to correctly socially interact with people.
The whole point of the LFG tool is to build bonds and connections, if you don’t care about other people why should they? RDF only makes even less people care to interact.