It seems I have nothing to do with this for Herbalism / Mining, but I can’t have enough for Alchemy.
This is counter design to the long history of gathering in the game. It has ALWAYS been more efficient to have Herb / Mining druid to farm, and then use the materials on a crafter… but now that Herb / Mining druid can’t trade key materials. Why?
If the intention was to encourage us to have gathering + crafting on the same character, I think we should finally do away with the profession limit for gathering.
IMO, anyone should be able to become a gatherer. Herbalism, mining, and skinning, should be accessible to all characters the same way cooking and fishing are. Then… we can chose 2 crafting professions.
Or… at the very least, make Artisan’s Mettle an account bound currency.