Arms Warrior DPS issue

So I reached 202 ilvl today, but having a hard time actually producing any dps numbers to reflect my ilvl. Consistently, I rank on the bottom of the dps list in raids. Mythic+ are better but not ideal.

I know warriors are not top dps out of all the classes, but I have seen arms warriors that do way more damage than me at similar ilvls.

I have followed arms warrior guides on icy and wowhead (not exactly but closely). I know my items still needs tuning as I am a bit heavy on mastery:

Haste - 20.73%
Crit - 20.83%
Versatility - 3.58%
Mastery - 16.06%

Please give me some tips on stats/item adjustments, as I am very willing to go down on ilvl to increase performance. Also my talents, soul-binds and rotations are closely based on popular guides. I hope it is not because I am not hitting the right keys fast enough and no amount of item adjustments can help :expressionless: Thanks.

You have leaper as a legendary. You have SkS and DC, which do not go together. You’re using IV instead of Double time.

You need to go back to the drawing board on your priority. A quick look makes it seem that you’re just hitting buttons that light up.

There is no “bit heavy” stat points.

You sim your gear in top gear, and use what it gives you. Do not worry about specific stat amounts.

Can you please explain how some rage regeneration and mobility replacements can actually net me 0.5 to 1k extra dps?

The more I ask the more I think I am really just hitting some buttons.

After checking your log on bat boss you doing a lot of things wrong. Your bladestorm once in the whole fight, you open with overpower into condemn without pressing Colossus smash for a few sec, press whirlwind a few time when you shouldnt be pressing thatwith your setup. Idk how the bat trinket work, but you coulda squeeze another one if you use it more early in the fight. Sometime you forget about putting deep wounds up on the boss, that a dps loss.

That just looking at that boss log real quick, but you do need to practice arm warrior a lot more as derez said and having a dps lego will be a dps boost too.

Just to add in what was mentioned.

  • Legendary: definitely other legendaries available that would improve your dps.

  • Skullsplitter vs sudden death. Unless you are rage starved skill splitter can be helpful, just remember its damage every 20 seconds or so is pretty low. Great as utility if rage starved. Sudden death is going to give you condemn execute numbers which can be min 4k or 5k each time you use it. So if you’re using it for damage, skullsplitter is about 1k each time you use it, can be used up to 2-3 times a minute. Thats about 2-3k damage average. 1 sudden death proc and you have double that damage. So in 2 minutes. Sudden death might net you around 9-10k damage skull is about 4-5 k. So on.

Unless you need the rage, it makes sense. Otherwise sudden death is a good call. If you’re spending rage wisely it shouldn’t be too big of a rage penalty to go with sudden death. Maybe someone can answer this, but the proc of sudden death with condemn users, will this refund 20 or so rage if the target is still alive? If so, that would make sudden death a better option due to rewarding you the same rage that skullsplitter would. Again, I don’t know if it has the same properties as normal condemn use. I’ll test it later just to check.

  • impending victory: why choose this talent? Are you dying too quick? Are you playing a bit to risky causing you to back away? Or do you feel the 900-1000 damage it does is going to help with your total damage output. Sadly it won’t and it costs rage to use. Switch to charge, faster mobility to get to mobs, and it gives you rage. (If you use leaper to get to mobs thats fine, but it doesn’t generate rage like charge does) More rage equals more mortal strike or condemns.

  • Deadly calm: in theory you may think its nice to have due to free rage abilities. At some point you’re going to be rage capping. Avatar is giving you that 20% damage boost which paired with cooldowns especially during opening or enders using condemn, you’re gonna be hitting some monster numbers.

I’ve used deadly calm in the past, it was nice but I felt I was flowing with rage, since switching to avatar I found I still have enough rage while also doing 20% damage.

All in all.

Most likely it will be practice and button rotation. Lot of other warriors here found they press buttons at the wrong time. Or choose the wrong abilities to use. Once you find a flow you’ll see what difference it makes. Hitting buttons to just hit buttons isn’t going to net you more damage.

If I were to be timed 3 minutes to deal damage but only use impending victory, skull splitter, whirlwind and slam because they are available and light up VS someone who just uses mortal strike and over power. They are going to out damage me very quickly. Even though they have only 2 abilities they are using versus my 4.

Selecting the right abilities to use will matter more than just pressing all abilities just because they light up and are available. That is just my guess though.

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Arms is very much about timing things, and if you are Venthyr I’d suggest Ravager for a lot of bosses because it allows the use of Condemn in the opener a lot easier, but I run Signet too and bladestorm hosed condemn time for me. I do run Skullsplitter just for the added rage in condemn window.

I will say I simmed a lot of things a lot of ways, but by dropping some haste and going more crit, really improved my numbers although the sim didn’t reflect that significantly, real world did. I still mess up my timing… lining up abilities at the right time with Arms is just crucial. You miss a good window and it just hurts all around.

Thank you all for your input, they are very helpful.
After adjusting my gear a bit last night I am already seeing a 0.3k increase in my mythic+ dps.

I also been adjusting my rotation and re-mapping my hot keys. The condemn hot key was way out of reach (all the way at 6), which means I had to click it, thus losing a lot of mobility in fights to stay on target.

I am also playing around with my talent as suggested to maximize dps.

Just one thing though, the legendary choice:

  • i know the ring will definitely boost my mob dps when I use bladestorm, but it is a must for single target fights like in raid? Also, if I use avatar wouldn’t that proc the bladestorm and potentially interfere with single target dps?
  • So far I am definitely loving the mobility of the legendary boots, it has definitely got me out of many deaths in raids/mythic+ and pvp.
    What are your thoughts on this?

The signet is bis for single target and aoe for arm venthyr. Bladestorm does a lot of damage, its not a big deal when you proc it with avatar, just make sure you are in position so bladestorm does the damage.

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That is the purpose. If the objective is to leave and get away from your target to avoid death, that is the intended use. This is definitely a helpful legendary to use for pvp when having to carry the flag, or when in spires to gather obs quickly to take to the center. It has uses.

If you want to deal more damage while attacking the target, then you really need to think of a more dps oriented legendary that has a proc or other dps associated with it for bonus. This legendary just doesnt provide a burst of any kind outside of stats.

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The sim is correct. You are not.