While I understand why devs chose to remove ignore pain’s synergy with tactician or anger management, it doesn’t solve the problem of arm’s ressources management since dragonflight: You have too much rage to spend right now if you are using overpower build, which is gonna get even worse with the ignore pain nerf.
What I’m saying is, if people would have better way to spend rage (Lets say… a big 50-60 rage spammable slam ?), they wouldn’t bother using ignore pain in the first place, prior to the nerf.
Blizzard is buffing slam damage weirdly all the time while all it would really need is a high cost/damage ratio to make it a good filler for single target scenario. You wouldn’t need ignore pain and you would actually need to manage your rage.
Keep ignore pain the way it is but give us a big slam button and everything fixes itself.