Arms need dmg nerf

Passive magic wall pewpew pewpew :gun:

AFKs when rooted.

Because survival.doesnt play like arms it sits at range throwing out cc until it goes on for the kill in melee.

Rogue shouldn’t be as tanky as a warrior with all the cc and damage they have and they still are able to kite just fine.

Just like a warrior does lol

Eh, different kits and playstyles.

Arms warrior damage is nuts, but I honestly have more of a problem with the up-time they have. I would say, maybe, MAYBE, leave their damage alone and nerf their up-keep.

  • Removing charge-root
  • Longer CD on charge (shorter than shimmer charges and blink)
  • Spear only tethers you once

Let’s be real, they have a lot of tools to heavily mitigate slows, roots and stuns.

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No. I could see a Warbringer tweak to duration and/or damage, though.

Only way I think that they can go about tweaking this is nerfing DT CDR which is already halved.

Not outside the realm of possibility but it’d kill the talent.

=|

So that’s why warriors can sit on my face and los their heals and I’m still getting crushed. #justplaystyles

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Not so sure it’s still would yank you back once like ursol and give you a few globals to maximize damage in it.

Ontop of the damage it already deals.

Roar every game if spear gets knocked down to a single pull. :dracthyr_love_animated:

I mean if a Warrior is lining their heals and taking no damage behind a pillar then I’m not really sure.

I think with slows spear would still lock down a long time but it would definitely be the deathblow of the talent.

They are taking damage, but they are taking significantly less damage then they are putting out. By design, that’s how D stance works. Then add in ignore pain.

10% damage reduction.

D stance is 10% less damage taken and a 15% damage reduction for the warrior. D stance and ignore pain are not keeping someone alive if they are lining heals

On mage:

  1. If frost, drop shimmer for regular blink so that you can blink out of bolt. Warrior wants to set up on you with bolt and you can screw up a lot of his gos. You don’t want to immediately blink out of the first charge. If arcane, you might still want to use shimmer but I am not sure. You are definitely better off as frost with regular blink though because you have enough passive slow and roots to actually stay away from warrior better with regular blink.
  2. Watch bladestorm. Use roots when warrior doesn’t have bladestorm. You are going to have a really bad time if you blow roots into a warrior that is just going to storm out.
  3. Play as far away from warrior as possible so that warrior has to put itself in the worst position possible if it wants to go after your bilge.

Giggity…

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Adroit is the most popular dancer at the club

Wrong

Never drop shimmer so you can double blink, fail to land sheep, and say Gg no healing

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Shhh we aren’t telling them how to play sigma frost mage

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It’s true. It’s because the club let’s Arms warrior join in pairs. :roll_eyes:

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I’m sorry but your name on the brochure says Walmart cause you 2 for 1 special.