I seem to have 12 buttons to press to effectively play arms multi target, and about 5 on my paladin, is this normal?
Arms is the most rewarding spec especially for mythic plus. I actually don’t like single target raid build as much, but M+ aoe is so rewarding. Thunderclap, warbreaker, thunderous roar, bladestorm, whirlwind, cleave/ms in that order. Watch how you wreck the meters ![]()
Imo, I think arms could use a rework. I’m not sure how though.
Right now it lacks a rage builder. And there are too many spenders but also no spammable spenders. Arms wouldn’t need a builder either if we had a spammable zero cost ability like overpower.
Paladin works well because you have 3 generators but you can never be cooldown starved. You always have at least one crusader strikes, blade of justice or judgment available. And then there is no cooldown on divine storm or templars verdict. Also their resource generation is very predictable no procs and no over capping resources unless you mess up.
Now just for fun let’s picture arms of it was a copy paste of ret – not saying it should be this is just a thought experiment.
-Mortal strike has no cooldown
-Cleave has no cooldown
-Overpower buffs your next cleave or mortal strike
-Slam generates rage and has two charges
-Heroic Strike generates rage and has two charges
-Rend is no longer a spell but the talent adds a bleed effect to slam and/or heroic strike
-whirlwind is removed
-blade storm is base line
-Rage generation is smoothed out maybe instead of auto attacks and abilities generating rage they give you rage over 10 seconds and the amount rolls into itself.
Imo, the ret rework was done very well and many specs need to be looked at. Arms is one of them imo.
Yeah, a lot of WoW players LOVE button bloat…like, absolutely LOVE it. I’m surprised more of them don’t play EQ2, that game is button bloat central lol
And then there are UH DKs with 1mil cds and pets and dots and wounds to manage… Going from my ret pala to my dk feels so bad. No wonder why noone plays that spec its overwhelming af.
Pls lets not turn Arms into Fury. I like Fury and Arms but like cmon.
Brewmaster monk has button bloat as well. There’s very little reason to have two buttons that do the exact same thing imo.
its not really about having something to push on gcd every gcd… though with enough ilvl and stats you kinda get there anyway
its mainly just about just not overcapping rage
i really like arms distinction vs fury in that way, its more rage management by design and not as much mash buttons as fast as you can to fill bar and empty bar repeat ad nauseum, arms is pooling, dumping all the rage you can into colossus smash windows for bigger test of might buffs and cd reduction