Arena map rotations

With locks being gods, not going to play pool B and C.

You don’t want to fight locks with hook point in rotation?

Fk that map I only get ret warr rsham kitty dh dk and turbo on it

Ig robodrome same pool balances it a bit

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Pool A is probably the best imo. Has stuff or melee and ranged. With minimal Z axis maps.

Fair, think the only one I flat out dislike is sewers but they need a small map

interesting idea. im curious to see where it heads

Veto maps

Veto maps

Veto maps

Maps are meant to throw a wrench into matchups so allowing comps to opt out to queue into a bad map or two would just have melee cleaves never getting Tol’viron or vertical maps and wizards avoiding Hook Point or whatever.

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Having 2-3 vetos isn’t going to suddenly mean a comp can get rid of all their bad maps.

On top of this, it’s not hard to make the vetos be something that just lowers the chance you get the map. Obviously something like that fluctuates r1 and all that, but still.

Map rotations would just cause the exact same issue.

yeah it does what

imagine you’re playing mage lock and you get rid of ruins/dal/hookpoint

imagine you’re a melee cleave and you get rid of tol’v empy’d and mugum’ball

emp domain would personally never be experienced by me regardless of my toon just cus that place hurts my damn eyes

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