Here at WoW Classic, we believe the game should be handled as mostly a spectator. Things like leveling, are things of the past. We have boosting for all your alt needs, so you can sit back and relax as your exp bar goes up a lot slower than the auto boost on retail, its much more thrilling and time consuming.
We have GDKP runs when you finally get boosted up to max. So if you can’t find players to do raids with, don’t want to, or you just want to simply pay to win. It’s a great feature to tie with the ultimate package of adding 4 more subscriptions and multiboxing mages. This will get you all your gold farming needs for the in game purchases.
Of course if you wanted to be on the daring side, you could swipe your card on a side scam gold selling site and skip the gold farming piece, but do this at your own risk, (Streamer Mode).
So join us here at WoW Classic, You don’t have to play to win. You just have to pay.
You can do that in retail now days, and from what I have heard the services provided to retail on the pay to win or also known as RMT are vastly more advanced when compared to the primitive services in classic.
I’m not a TOS scientist or anything but I’m pretty sure that this isn’t expressedly condoned or allowed…though I recognize it would be almost impossible to track.
If there is one thing we’ve learned in Classic, it’s that if players can cheese/cheat their way past content to skip directly to the rewards, and get away with it, they will. And most will feel zero shame in doing so. But do the rewards even end up feeling rewarding? I doubt it.
Blizzard can’t seem to figure out an effective way to detect and ban gold sellers and buyers
Because flags to detect large transfers of gold from characters who have never interacted before then, or ridiculous item auctions are just too hard to code in this day and age…