Are you going to ban me for GDKP?

But it is their place, they’re the devs for SoD. Doesn’t matter if they didn’t make the original product, this is their product now. You can use the same logic for literally any change they make in SoD.

If you want a relatively untouched game, then play Classic – that’s what it’s there for.

And you’re assuming that the original devs would’ve allowed GDKPs too. I have no doubt that if GDKPs were around back then, and as prevalent as they were in P1, then they would’ve been shutdown immediately.

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Have they said anything about unbanning it? No? Then I guess you’ll be banned for doing gdkp. :roll_eyes:

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Game Devs should not be telling players how to play the game when no rules are being broken.

Even more importantly, Game Devs should absolutely not tell players how to socialize.

It is 100% their place to encourage whatever social structures they would like to see because it is their game. If you as a long time player don’t like the direction they are pursuing for social and community structures in SOD, then you are free to play literally any other version of the game or even other games.

The entitlement in your response just now is completely wild. Your individual opinion, as well as my own, is irrelevant. Blizzard has all kinds of data indicating what kind of social structures are good for the game and their decisions are driven by the desire to keep people interested.

Consider the possibility that this particular version of the game might not be for you.

Banning the bots immediately also allows the folks botting to figure out how it’s being detected.

To truly stop botting, you’d probably have to hire several GMs per server just to monitor bots. Even that’s questionable. The botters would probably just come up with better names then going into dungeons.

Then you know what would happen? Botting would mostly stop and they’d wait it out.

They make the rules. It’s no different than when they say you can’t buy gold, say certain words, etc.

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This is pretty entitled.

BTW I played first time Christmas break 2004. You know what’s funny? A lot of older long time players love to RMT. They think it’s their right.

go away gold buyer

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I don’t want to be told what to do or how to socialize when I’m doing nothing wrong. I don’t want my freedom in the game to be taken away because of another’s illicit activity and Blizzard’s inability to properly manage the issue. Is that what you call entitlement?

This policy was never intended to be a sufficient way to deal with botting and RMT. It was a decision based on their desire to preserve the importance of guilds that also had the positive effect of making it easier to identify illicit transactions.

Do you have any evidence to support this claim or can we dismiss it as being utterly baseless?

Source?

The forums have always been mostly about people complaining. That said, do you have any evidence to support your claim that we see “more and more” of it every day, or is this just another baseless assertion that should simply be dismissed?

Since neither of us has access to any of the data that could answer this question, my baseless opinion about how rampant the problem is would be just as useless as yours.

Blizzard has access to the data and they seem to believe it is having a positive effect.

You have an uncle who works at Nintendo who told you this?

Not really. That’s not how that works. It just gives them more ideas, but botting is pretty freaking obvious.

People were able to so easily find botters with /who and addons. And some of those addons got nuked. And what’s even WORSE is they disabled the ability to report players from the /who screen.

It’s not a secret. It’s brazen. When you see 50+ rogues with names like shfwhrf in Scarlet Monastery it’s not like they are hiding.

How long do you think that a business can afford to hemorrhage money or shut down before calling it?

That’s absolutely untrue.

First, this argument was complete garbage. The only people that believe this are the never GDKP crowd that want to validate their hatred of GDKP. The game is no more or less social, and anyone that has seen how the large scale GDKP operations in TBC and WOTLK classic operate would understand those are just as much guild and social structures too.

Heck one of our paladins was missing a few fragments for their valinaar in wrath but everyone was focused on ICC, so my guild worked with another guild that did GDKPs and we did one for those fragments being HRd for the paladin to purchase. Was a huge success and a ton of fun. As if you can’t have social and guild structures with GDKP. Utter nonsense.

Ask those people endlessly gatekept from Gnomer groups how they feel about GDKP being gone and how “social” the game is.

Second, they absolutely stated it was to help with RMT tracking by limiting the hands the gold touches. So yes, RMT and botting was absolutely the target.

Where is your source that it isn’t? My source is the literal GDKP groups in classic.

Not the forums. Streamers, youtubers. Ziqo made a video about it. You’re just being contrarian because you refuse to accept you might be wrong.

Since this change was born from player feedback and not Blizzard internal numbers, yes my personal observations are absolutely valid.

Then go make your own game and play that. So long as you are using a product that it made and managed by others, there are going to be rules implemented that you may not like. No matter how much you lean fully into the roll of whiny, entitled brat, the rules will still never be catered specifically to your desires.

Yes, believing that you should never have to deal with any decision that you do not like no matter how much it benefits the rest of the community is 100% entitlement. The people with the data tell you this is helping. You can believe them or not, but they (fortunately) get to make the decisions and if you don’t like it then you can touch grass.

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Looks like the devs don’t agree.

They’re not.

They’re just changing the rules.

nerf shaman

Negative AP for Rockbiter

I do agree that certain social structures are better for the game. I also believe that these social structures should be promoted within the game’s design itself and should not be forced upon players.

1000% mana cost increase on purge + 10% hp cost

Hey now, let’s stick to enhancement-only nerfs