The tradition says that a captain will be the last person to leave a ship alive before its sinking or utter destruction, and if unable to evacuate the crew and passengers, the captain will not save himself even if he can.
The idiom like rats fleeing a sinking ship , used in reference to people abandoning an enterprise once it seems likely to fail, has shown great linguistic tenacity, having been in regular use for over four hundred years. However, the wording and form of this standby has changed quite a bit over the centuries.
Both rats and mice are said to have the ability to know when a structure was on the verge of collapse, and would accordingly vacate some time before this happened.
Rest assured my dear people. The WoW ship is sinking. Not to say that another WoW ship will be built later on…But know that this current vessel is sinking.
Will you be a captain and stay to the bitter demise?
Will you be a rat, sense the ship is sinking and abandon?
My whiskers sense water coming in from a broken hull…myself and my 400 fluffy children have left…
It’s just a video game, you’re overthinking it pretty heavily.
Still the best MMO ever. Waiting patiently for the rebirth server to get quests up and running. Just going back with the world mostly empty has brought a tear to my eye.
I’m the First Mate who can see the ship isn’t sinking so I shall get back to work!
I’ll mutiny the captain who thinks we’re going down, redecorate the boat and paint it pink, and get a cat to deal with the rats. Why is the ship full of rats? We need less of those anyways. I’ll get a captain’s hat too. A really fancy one with feathers and cup holders.
It was kind of fun, and the graphics were a huge step up from EQ on PC, but it just wasn’t that great of a game in the end. I spent many an hour semi afk with friends chain pulling Deathfist Orcs on Lightwolf server.
A bunch of friends wanted to play EQ with me but didn’t have PCs so we did the PS2 game for a couple months. I had a great time, even though it wasn’t very good. Some classes were just head and shoulders more powerful then the others. EVERYTHING was bugged, and the GM (singular) enforced nothing so if one of us got a Winestone robe we would just Dupe Bug it for everyone.
All in all a good experience. Two things I do miss from it that I haven’t really seen in any other game is the size and scope of the world and the extra customizations from the Class Mastery and things like Wererat and Werehunter. You could just pick a direction and GO… and eventually you’d find something new. There wasn’t any overarching guides like we have in WoW so “discovering” something was a big deal.
A ship is hearth and home to the Captain of a ship, on top of being his livelihood and likely one true love. He has a vested interest in the welfare of his vessel. Same for the crew members.
But those doggone icebergs. The sea is full of them and real life is full of even more metaphorical bergs. And Captains are human with all the foibles and peccadilloes that can cause them to go full speed ahead in a field of bergs in the dead of winter.
We, on the other hand, are just passengers. Paying passengers. Not even crew members. Just riding along, hitting that open bar and the buffet. Gambling if the ship is cool. Playing shuffleboard on the deck. Catching up on some reading. Trying to score with the betties, maybe getting a little sun.
Ship is seriously going down? Don’t get between me and the lifeboats.