The last time being a ranged caster holy pally was 100% viable was WoD. The mastery was changed in Legion so that the magnitude of our heals become a function of distance between the target and the paladin. This does not necessarily mean we are melee healers, more so proximity healers who need to carefully position themselves between melee and ranged to maximize our healing potential.
BFA releases with azerite gear, and someone figured out that you could start gearing haste/mastery, rather than crit/mastery and stand in melee the entire time and spam CS and do ridiculous HPS. That’s cool, I guess. This change effectively means that the holy paladins healing is a function of how many CS you can squeeze out per fight, and I do not like that, at all. I disliked the GoL playstyle so much that when I was recovering from jaw surgery in summer 2019, I renewed my subscription and open a quick guide to see if the stat priority was still the same as it was before and saw that haste is now dominant and proceeded to close the guide out of disgust and went on playing the traditional caster pally.
Now we are at the end of BFA and moving into SL, and there appears to be a schism between players who want to keep the traditional holy pally playstyle, and parse tourists who will play whatever will net them the most HPS for their wowlogs.
I have seen people suggest that holy paladins have “always been melee healers!” as if the mastery change in Legion somehow meant we were required to DPS to do maximum HPS. Despite the mastery change in Legion, we were still casters who used Judgment on CD for the legendary ring proc + JoL, unless we were saving it for big incoming damage.
This new healer/melee dps hybrid design philosophy feels artificial and is a slap in the face to everyone who prefers the old playstyle instead of the GoL playstyle. Holy paladins have never been melee dps/healer hybrids until this GoL playstyle came along, and now people are being historical revisionists and acting as if we have always been dps healers.
The future of hpal seems like it hinges on the direction the spec is about to take in SL and I hope the devs make the right choice and move away from melee dps healing, and start making design decisions that move the spec back towards what it has historically been. GoL is essentially a one time meme build that was much stronger than the traditional playstyle because the traditional playstyle has been neglected with the mastery change in Legion. The gap between the tradtional playstyle and GoL should never have been as wide as it was.
I have been playing my paladin for 12 years and I am at the point where I am either going to a) keep playing the old style build and being ridiculed for it b) play my holy priest or c) unsub.
Please stop with the melee dps/healer stuff.