Are we headed towards ANOTHER demo rework?

Title. Demo, while not the worst spec in the game statistically, still feels weird and bad in a lot of ways. We have one possible build, our spells do almost 0 damage outside of tyrant, tons of problems in pvp, etc etc. What do you think, are we headed towards yet another overhaul?

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Or…just go back to MoP Demo…Demo suffers the same problem as Destro, outside our tyrant we tickle them.

But I truely can see another rework happening.

Edit: Forgot to add, I’d like to see Demo step away from being a ramp spec, ramp has no place in current WoW, they keep pushing for this esport rush style MMO, where most content you need burst, mobility and utility which Demo is neither of that.

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I doubt it. Blizzard are pretty strong headed so making them rework a spec is almost impossible. Demo being average across the board also isn’t going to help them.

Why…why can’t you let me dream :sob:

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Gotta let you know Santa isn’t real at some point :confused:

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Santa is real, just instead of a fat man in a red suit with a wife and elven slaves in the north pole, he’s actually a long-dead Greek-Turkish man from the 3rd century who helped shape Christianity and is most famous for punching a bishop across the face, and was decidedly celibate.

No, not with how well Demo is doing in Castle Nathria. Not specular, but we are solidly middle of the bunch.

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I think the spec just needs some quality of life changes and some number tuning.

  • Reduce the amount of hard casts the spec has.
  • All demons follow commands like your main demon.
  • Up the damage outside of Tyrant use.
  • Fix up some of the dead talents like Nether Portal.
  • Demons travel with you when using a portal, all demons ignore pathing so you don’t run into a Denathrius situation ever again.

Stuff that like would go a long way imo to make the spec a lot more enjoyable.

Also, remove Fel Lord from the pvp talents and let me use that as my main pet. The thing is a beast.

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Not an outright overhaul, but 9.1 will hopefully have some tweaks.

…oh who am I kidding, 9.1 is gonna come around and the only change warlock will see is a 9 sec pet summon or something…

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I really doubt it.
It’s 80% of a really good spec.

It needs minor tweaks and love to fix talents, give us more St dmg. Smooth out our aoe ramp up, add a little mobility. Things like that. Most of which can be resolved with minor elegant solutions.

It’s an open secret that demo is the least cared for warlock spec and among the least cared for overall from Blizzard such that it takes 2-3 entire expansions to iterate on a single idea long enough to solidify it. We are in the early stages of expansion 3 for this format and it’s almost done. Turning around now would be pointless and working against the grain for no realistic gain.

The only reason they would want to revamp yet again would be to put meta back in in some fashion and I believe there would be other ways to handle that if they really wanna.

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Just saying they can do it… we had 8…yes 8 years of Metamorphosis and look where that went lol.

Can does not equate should. But you and I have had this conversation before.

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I don’t think it needs a complete overhaul. I posted elsewhere that I think the best thing for Demo would be to make it give an aura buff depending on the demon you have active. Imp: AoE, voidwalker: more survivability, etc. Also, give Demo charges on fel domination to facilitate swapping pets as needed.

laughs in destro

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Blizzard just needs to have one patch dedicated to sitting down and really looking at these classes and their core fantasy. Warlocks need to be on the top of that list.

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I just want stuff outside of tyrant to hit for something. It’s such a boring mechanic

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Likewise. Really don’t like the whole only do damage during tyrant and then go to poor sustain.

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I really dislike Demonbolt cast time and damage. I would love to see it do 2x the dmg of shadow bolt and 2x the cast time. I really hate having to switch builder spells while fighting. The instant casts and 2 ss is awesome. Just wish if I chose to hard cast demonbolt it would be just as effective as casting shadow bolts. Maybe make demonic core also give demonbolt a 100% crit chance, I dunno.

Sorry, what I was getting at is, Warlock, specifically Demonology is never safe from an overhaul it seems, it’s happened so often, I think it’s the only spec in game currently with so many changes.

I do 100% agree with you about were 80% complete, I personally think our drawback is the ramp and talents. I think the second they reduce our ramp and adjust our talents we’ll be closer to a better spot PvE and PvP wise.

I’m currently ilvl 217, im telling you it feels horrible Mages and Shadow Priests blow me out of the water in dps and they are 10-15 ilvls behind.

I was thinking Implosion shouldn’t sacrifice all Imps, maybe give it a 5 second cooldown and sacrifice only one imp and its damage is based on how many Imps you currently have?? I don’t know I’m spitballing here.

Just we need change, an aura buff will be a good start though.

Talents need some real work. Look at the rows:
Level 15: 20 second CD light AOE, 30 second CD Blizzard that costs 2 shards, 1 min CD strong AOE. Generally one of these is going to be best in 90% of situations making the other two useless. Bilescourge actually has anti-synergy with all level 50 talents.
Level 25 is decent. Power Siphon adds on-demand movement, it’s just incredibly awkward to use. Doom is underrated and can be strong on 2-3 target fights, but in those cases you’re better off Aff or Destro. Neither of the former talents scales with Mastery, though. It’s honestly nice that our easiest talent ends up best.
Level 35 is a weird row. Every talent choice is dependent upon other choices. From the Shadows synergizes with Sacrificed Souls, Power Siphon, Doom, and Decimating Bolt. Outside of odd situations (maybe a PvP burst spec), you rarely care about your own damage too much. Soul Strike is good for movement and possibly with Nether Portal. But… Vilefiend synergizes very well with Wilfred’s and Tyrant and ends up too strong.
Same for the next row. Soul Conduit and Inner Demons have have decent synergies, but Grimoire is just too good with Tyrant.
And then the last row is a mess. Every talent is almost purely single target, with small uses outside of that. Each talent significantly rewards you for planting still for as long as possible, doing a lot to discourage movement or variance from the typical rotation. Nether Portal and Demonic Consumption have extremely similar rotation ideas “build up as many pets as possible, then CD” or “CD, then spam as many pets as possible”. Both are heavily punishing for moving even a small amount in the period building up the CD and add to the problem of “ramp-burst-whatever” we’re all sick of by now. Sacrificed Souls also punishes you for any missed cast time during movement, but gives you something to aim for outside of the Tyrant CD window. Sacrificed Souls really feels like it should be baseline just to give us something to do in between Tyrant CDs. But, since it doesn’t scale with Mastery and actually has anti-synergy with some other choices, so it’s going to fall behind.

As far as talents, I’d really like to see a way to push demon summons outside the Tyrant window, a way to push personal Warlock damage, and more focus on our intentional strengths. Demo should be a strong ST spec with AOE burst, but currently falls behind Aff (and other classes non-ST specs). For a spec that is necessarily planted and punished so hard for missing a single spell, it really should bring more.

Also, can I mention how fun it is to get lifted up in the Maw and have nothing to do but spam Shadowbolt…

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Yes!! Nothing reaches those angels when you get lifted, I absolutely hate that!!

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