Are they seriously locking spells and abilities behind factions?

I for one can’t wait to be kicked out of groups because I chose a covenant I liked the story/aesthetics more over the one that was the BiS ability for me.

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The vanilla D3 team, yes. They got moved to WoW when the Reaper of Souls team was put together.

I’ll wait to see full details before making a final judgment. However I like the idea of choice, and it puts more rpg back into the mmorpg thing. We need options to add colour to the game.

And this doesn’t happen now depending on the class or spec you play?

:upside_down_face:

I like this. WoW needs more RPG elements with meaningful choices. I hope blizzard has the covenant you choose for individual characters permanently locked. It is a choice. You make your choice and live the both the benefits and the consequences.

If you mess up with your choice oh well you made it. I suggest choosing your covenant based on what your individual character most aligns with and not abilities.

I’m sure someone will make a Covenant-IO.

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Class I’ll give you. Spec I can change on a dime. The sound of these covenants makes it seem permanent.

You know, I don’t even really know what IO is. I’m not a high level raider so I assume it has something to do with that. I raid with my casual guild and we play whatever we want and we muddle through and still have fun.

Not everyone in the game is driven by some Manic level requirement.

That’s possibly true. So I guess our choices are important and we should make them with care. Sometimes things actually being meaningful is good.

I doubt they’ll be permanent, because in all likelihood they’ll sell the covenant races back to us as allied races that we need exalted for(angels/not-satyrs for Alliance, vampire elf court and gargoyle people for Horde), but I definitely think that switching will be a time-consuming rep grind.

That’s possibly true. So I guess our choices are important and we should make them with care. Sometimes things actually being meaningful is good.

My problem with that is that it’s a story based decision for what could potentially be significant power upgrades. This is still an MMO. If we were playing a single player game then I’d be all for these choices.

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You know what I think?

If there’s a tank covenant and a healer covenant and a MDPS covenant and a RDPS covenant, are druids going to need to join, and potentially grind rep with, all of them? (If that’s even possible!)

They can’t work that way. They just can’t. Not only would it be boring AF, hybrids would be torn apart.

Every covenant must have something to offer every spec to keep it interesting, which means instead of 36 specs, there are now 144.

This could be very cool but there is definitely serious downside potential, especially if a single character can be pulled in multiple directions for various specs, roles, or types of content.

My ridiculously early prediction for the AP replacement: all the covenants want souls, like Bwonsamdi (who might actually be working for one of them and we just don’t know it yet). Everything you kill in the new zones (because let’s face it we’re still going to be murder hobos) will feed soul energy to your covenant and strengthen your ability to use that covenant’s powers. Rares and bosses have stronger souls so you gain more soul energy from them.

This could work – IF you never feel like you’re stuck with the wrong covenant for spec/content X. And that’s a tall order.

thats actually what I meant, but thanks for the clarification

Because a talent tree would carry over to the next expansion.

Covenant abilities will be removed at the end of Shadowlands, and Blizzard can come up with new Rental Abilities we’ll have for 2 years before losing again.

Classes were once locked behind factions. Same with spells being locked behind certain races. Itll be okay.