Are they going to buff Frostbolt damage yet?

Seems too weak, also they need to change their mastery that actually does something useful.Such obvious observations come on now…

4 Likes

Eh, proc generator. Seems fine now

3 Likes

As poster above said, you dont cast frostbolt for dps. You cast it for procs.

2 Likes

Tunnel of ice azerite will buff frostbolt if you eant to go that route.

Frost spec as whole is in a really good place right now. There’s an absolute 0% chance they will buff any spell for Frost.

2 Likes

If mastery won’t buff general frost damage it could still do something useful, like buff the range of all Frost attack spells, like MM hunters.

Sometimes that will have no effect on your dps and other times it will allow you to start attacking sooner (don’t need to spend time running into range, I can attack now) and other times it will allow you to safely stand outside of the other guys range and continue to attack.

3 Likes

Mage damage in general is starting to piss me off. I can go into a +15 dungeon, be 99% parsing the entire time and get beat by 6k dps overall by someone 70% parsing.

4 Likes

Personally would rather lose azerite armor and receive armor at those slots with secondary stats. That’s how UNINSPIRING azerite armor is. It is a terrible system with ZERO fun added to your play.

With secondary stats on those pieces, I could probably reach 33.34% soft crit cap, as it stands now, doubt my mage ever sees that in BFA.

3 Likes

yep, cuz mages aren’t top tier. I use to main a mage. Its pretty sad right now where mages are at for PVE. If we want to interrupt we give up a lot of DPS, we have no stuns, and lack utility compared to locks who destroy us in m+ dps. For frost, we can be amazing on one pull and lack procs the next. Its like a sea saw.

We are either OP or lackluster and all that can happen in the same run. Where as other classes have more consistent damage on each pull in an m+ run and that consistency shows up in the overall numbers.

Our RNG seems to balance out in a raid encountesr but in m+ we are all over the place. Blizzard needs to smooth out frosts rotation, make it more stable, vs. proc luck rng.

3 Likes

Not… really? I mean one GCD of dps but its hardly “a lot”

Again, I don’t feel this is the case. Are we the best in M+? Aw heck no, but we can be very consistent in trash pack DPS. The thing that makes us lack anything one pull to the next is orb and cmstm cd’s, and depending on size of pulls, orb can be up pretty quick with blizzard.

We are outclassed by a lot of other classes in M+, but I’ve found I can be pretty consistent throughout a run. Am I going to beat a moonkin or outlaw? Heck no, but I will still pull the same amount of dps throughout the dungeon, and frost’s boss DPS isn’t anything to scoff at.

IMHO frost’s rotation is pretty decent rn. On tyrannical weeks our rng smooth out just as much as raid, and on non tyrannical… well our AoE trash damage is what matters and if you’re playing and tank is puling correctly, it’s just fine.

Could we use buffs? Absolutely, but not at all for the reasons you are stating.

3 Likes

Not sure we need buffs to actual spells. Here are the things I want to see done.

  1. Proc protection, no reason when our brain freeze is at 25% chance to proc we should ever see more than 5 casts of frost bolt w/o a proc. Which in turn frees Ebonbolt from being a BF proc for GS.

  2. Third charge of FoF. Why this isn’t default is beyond me because it eliminates a large portion of FoF proc munching.

  3. A chunk of Frost’s damage is lost because we can not reach the 33.34% crit cap. Our damage is throttled based upon having that soft cap, yet we get to be punished for over half the expansion due to not being able to reach that soft cap.

  4. No spec and I mean NO SPEC should ever have their “damage aura” exceed 5% in either direction, frost is now -22% (believe that is correct). This really pisses me off as it shows a complete lack of ability on behalf of the devs, these people don’t deserve their paychecks for this horrible design.

Anything beyond -5% to +5% the devs should be saying “ok what the hell is wrong with this spec that we need to apply such a ridiculous aura to get at some semblance of balance”.

6 Likes

Frost is still in the top 5 most played M+ specs though, so I don’t see it getting any buffs there. I’m happy with it.

1 Like

Buffing Frostbolt without buffing Ice Lance means you’ll be pushed further in to the no Ice Lance build that recently emerged, Frost needs an aura buff if we’re going to buff Frostbolt.

Look like there is still some misconceptions that Frost mages need to tunnel crit rating to get shatter cap. Sim your character if you want to DPS competitively. Mastery and Versatility are now my top two stats because of Swirling Sand (degrade crit) and Overwhelming Power/haste trinkets (degrade haste).

You don’t need shatter cap (or high crit) to do meaningful damage as I only have 17% crit chance right now (over a boss fight, it’s around 73-76% on GS crits).

1 Like

You’re summing up the issue, frost shouldn’t be a proc based spec, it should be the opposite infact tbh.Frostbolts dealing a lot of damage, and procs being semi important, and not to be reliant on.

Frost should be a good sustain/burst spec, and less proc reliant, also please return frostfire bolt as the brain freeze proc, I was never a fan of the flurry ability and am still not.

We’ll reach it easily, most likely with the next raid tier. I’m only 385 but I sit at 27% so it wouldn’t be a stretch for someone sitting at say 415+ to hit that 33%. That said, I’m still confused how hitting that cap makes Frost any more fun.

Yet Frost is still the second most represented DPS in M+. There’s obviously a reason people are taking them.

The issue there is we’d end up in a similar situation to SoO where we just stacked Haste/Mastery and did nothing but spam FB all fight. Sure the damage was good, but we were ignoring 90% of our kit and it was boring as hell to play. Procs inherently need to be significantly stronger than spammable spells, which in turn leads to a proc-based damage system. That said, it would be easy to smooth out a lot of the RNG from our proc system and adjust damage accordingly. Going 10+ casts without a BF isn’t at all fun, so if they wanted to they could implement proc-protection like they have with Crits for Fire.

To be honest, I’d take Flurry over FFB. At least functionally, certainly not visually. Rather than just being a button you mash when it lights up (hello WoD) it has some minor interaction with other spells, making it marginally more interesting than a regular “push X to deal Y damage”.

Apparently the azerite trait that increases its damage is great for single target and if you pick up 2 more traits for the icicle damage, all you should be doing is consuming brain freeze in single target. My mage hasn’t finished his transition to his new race so I can’t post on the forums as him yet. Sorry. I love ice lance too much to do this azerite combination though…

You can’t give frost sustain and burst while also letting it still have the mobility it gets from shimmer (and the mobility it would get from blink would be egregious as well) AND the control it has with perma-pet + nova + ice nova AND the survivability it has with double block + temp. Something had to give and that something was sustained damage.