LFR doesn’t teach the fights because the mechanics are missing.
The wave release model wasn’t added until Throne of Thunder (when, and because of, Determination being added, that same tier), and LFR was bad at teaching the fights before then, too.
LFR doesn’t teach the fights because the mechanics are missing.
The wave release model wasn’t added until Throne of Thunder (when, and because of, Determination being added, that same tier), and LFR was bad at teaching the fights before then, too.
LFR isn’t meant to teach the fights. It’s brain dead content, it’s for people to see the content you’re doing without being locked to schedules or pugging for X reason.
There are several resources to learn the fights, including the game’s adventure guide laying out all the boss mechanics.
Normal does a decent job, even with some missing elements is pretty much the same strategy as heroic.
But almost nothing 1 shots you and you can recover from almost any mistake.
Ah well, when you put it that way…I’d pay to watch a Gnome vs Dredger fight.
Is there a limiting principle to this in any way? Normal is missing mechanics that Heroic has. Heroic is missing mechanics that Mythic has.
It would seem that you don’t actually learn anything until you’re on Mythic if that is the case.
Dungeon difficulties and who they are for
Normal: The baseline. Queue/Pug/Team
Follower dungeons: The baseline but for fewer than 5 players. Solo/Queue/Pug/Team
Heroic: Max level queuable 5 man content. Queue/Pug/Team
Mythic: Challenging 5 man content. Pug/Team
Mythic+: The endgame 5 man content. Pug/Team
Raid difficulties and who they are for
LFR: Max level queueable raid content. Queue
Normal: The baseline. Pug/Team
Heroic: Challenging raid content. Pug/Team
Mythic: Challenging raid content for consistent teams. Team, pug progress is limited.
The inconsistency is that raids and dungeons are entirely different types of content where the only similarity is the PvE aspect.
That isnt what is being said at all.
idk about that one
Missing mechanics = you aren’t learning.
Mechanics are missing until Mythic.
“That’s not being said at all.”

The overall strategy is what matter, even if some stuff is not the same, a lot of fights play the same way on normal and heroic just with some extra minor effects.
While on mythic fights can change drastically, knowing how to properly deal with the heroic mechanics is a huge help and reduces the learning curve.
Too busy moving the goalpost to make a solid argument for more than 2 minutes
Adding difficulty levels isn’t as time consuming as people think.
What about what Brewa said is incorrect?
I was pointing out akston saying the discussion wasn’t about “Missing mechanics means you don’t learn” was false.
Conversation. That’s what I want. People sharing opinions and ideas.
I’m kind of on the fence with how I see all the different modes and don’t really care how any of it plays out. I’ll be happy either way. But it’s still pretty interesting to me to hear different view points.
Weird thing is though that they are adding solo/story raids. No loot. Just see the content.
That may indicate that they don’t mean LFR to be completely a tourist mode otherwise the story version is unnessary.
I think the group finder can be improved a lot even if an ‘auto-invite’ function isn’t added.
for example if your group lacks a priest maybe the game should highlight the priests that apply to your group and explain that it might be good to have at least 1 in your group
How can you learn to handle mechanics if they aren’t part of the fight you’re doing?
LFR has a multitude of mechanics that are missing.
Fyrakk doesn’t even have people grabbing seeds and auto drop the immunity.
Or that LFR is on the chopping block.
Great. I think more options for people to experience the game their way is cool.
Normal dungeons also miss mythic mechanics. Should everything but m+ be deleted?
What’s wrong with easier fights not having all the mechanics? It’s a very normal difficulty tweak for encounters, WoW isn’t the only one doing this.
Again, open the adventure guide if you want to learn. Shift+J in case anyone forgot the shortcut for it.