Aside from that one arena / PvP-flag-trap-to-accidentally-fly-over in the Azure Span, the devs have done an excellent job in Dragonflight of allowing me to avoid all unwanted contact with PvP.
(flying through Northrend during the secrets event last night and accidentally blundering into a phased Horde hub in the fog then quickly flying off somewhere remote to sit out the five minute cooldown reminded me how much the world has changed for the better)
Hello, I see you posted a thread about PvP. PvP is dead because it just isn’t fun currently with how the game is designed! Half the time you get killed you have to look through logs to see what it actually was! This game is horribly designed when it comes to giving you the information you need to react accordingly, haha! PvP is also suffering because the game as a whole is suffering! Have you seen the Raid and Mythic+ numbers!?
Even if one were to assume that this isn’t representative for the entire game, it is a large enough sample size to guesstimate play participation, but sure if one wants to be extreme one can assume a ±5% player interest/participation for each one
So … yes, the game is clearly “very” dead in all of its different categories
What the hell do they do for PVP exactly?
or mostly you this super great student who mindlessly twists the numbers in 10 minutes without a clue and then that is sold as a “balance” patch???
or these great EPIC bgs??? where is all about mindless pve.
or smaller bgs?`??? where I have to wait almost an hour for invite. and if it happens quickly, then all players on the other side are from one realm. or even better!!! We have 4-5 alliance and there are 10 horde and faceroll us already at spawn!
and you say pve is so great?? Do we live on the same planet and in the same universe and do real people live on the surface and not pink ponies?