Are stat increases from talents supposed to appear on character page?

I have 4% avoidance from ‘Martial Instincts’ a Monk talent, but it’s not showing up in my character stats? Is this normal?

The default character ui only displays certain tertiary stats gained from rating, and not flat % increases.

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I just checked with Warriors flat % increase talents and they worked. I’m gonna go report it as a bug.

Leech talents generally provide their bonuses by modifying the leech stat directly whereas avoidance and speed talents do not.

Some examples of raw spelldata

Name             : Leeching Strikes (id=382258) [Spell Family (4), Passive, Hidden] 
Talent Entry     : Generic [tree=class, row=2, col=3, max_rank=1, req_points=0]
Class            : Warrior
Effects          :
#1 (id=1013552)  : Apply Aura (6) | Modify Leech% (443)
                   Base Value: 3 | Scaled Value: 3 | Target: Self (1)
Name             : Fast Footwork (id=382260) [Spell Family (4), Passive, Hidden] 
Talent Entry     : Generic [tree=class, row=2, col=1, max_rank=1, req_points=0]
Class            : Warrior
Effects          :
#1 (id=1013554)  : Apply Aura (6) | Increase Movement Speed% (Stacking) (129)
                   Base Value: 5 | Scaled Value: 5 | Target: Self (1)
Name             : Martial Instincts (id=450427) [Spell Family (53), Passive] 
Talent Entry     : Generic [tree=class, row=9, col=5, max_rank=2, req_points=20]
                 : Effect#1 [op=set, values=(2, 4)]
                 : Effect#2 [op=set, values=(-2, -4)]
                 : Effect#3 [op=set, values=(0, 0)]
                 : Effect#4 [op=set, values=(0, 0)]
Class            : Monk
Effects          :
#2 (id=1150325)  : Apply Aura (6) | Modify AoE Damage Taken% (229)
                   Base Value: -4 | Scaled Value: -4 | Misc Value: 127 | Target: Self (1)
Name             : Sanctified Plates (id=402964) [Spell Family (10), Passive, Hidden] 
Talent Entry     : Generic [tree=class, row=5, col=4, max_rank=2, req_points=8]
                 : Effect#1 [op=mul, values=(1, 2)]
                 : Effect#2 [op=mul, values=(1, 2)]
                 : Effect#3 [op=mul, values=(1, 2)]
Class            : Paladin
Effects          :
#2 (id=1049637)  : Apply Aura (6) | Modify AoE Damage Taken% (229)
                   Base Value: -3 | Scaled Value: -3 | Misc Value: 127 | Target: Self (1)
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Ooh okay, so speed and avoidance are special in that sense. Strange that they are, but I get it now. Thanks Battle!

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Yeah, instead of doing something like Modify Avoidance, which would put them in line with leech talents, they generally just modify aoe damage taken directly.

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