Are PVE servers bad?

I play on pve servers because i just dont have the time to play that makes pvp servers worth it to me. Call that carebear or what ever. I leveled on a private server (pvp) when classic was announced and hated the leveling in about 4 zones because questing was like 3x longer because of the “pvp”. By that i mean im fighting a mob and am at 40% and get blown up by 2 rogues. Or running from 1 quest hub to the next and a lvl 60 goes out of their way to 2 shot me. Then theres the ones who camp wetlands (alliance did it to one of the horde ones but i forget) flightpath when honor launches without bgs.

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You’re confusing trolling for ad hominem.

Yup, pretty much this. It’s their attitude that inflicted a long slow death on PvP servers.

Not remotely. Anyway try sticking to the topic.

Of course people on pvp servers don’t, wpvp is just about ganking not about actually learning to play your class.

What do you mean by death? They are still the most popular server type…

wpvp isn’t just about ganking lol. there are tons of same level encounters happening constantly. or is ganking now considered losing under any circumstance?

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I gotta cackle at the trolls who come out of their caves judging people for playing on PvE servers - these nerds need to get out of their mom’s basement and realize everyone plays this game in their own way, in their own time. Not everyone wants to sit in queues, just to log on and play the game, to spend a good portion of the night being chain ganked by rogue named UDRogueKek who speed leveled to 60 and is now bored in Red Ridge.

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They were so popular that Blizzard had to introduce War Mode. They were so poopular that 99% of them were dominated by one faction and players of that dominant faction whined about the lack of pvp.

Go back to the “What’s Next?” panel of Blizzcon 2017 where Ion talks about War Mode, and he lays it out plainly: the majority of players on PvP servers want to have the numerical advantage. Which, in the long run, killed wpvp as people on the lower population faction transferred, rerolled, or stopped playing entirely.

There’s already been one “We need more Alliance on PvP servers!” thread from Horde players. Human nature being what it is, I foresee history repeating itself in Classic. Albeit much, much more slowly.

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I wasn’t talking about retail… who cares about retail?

All the people who keep posting in these threads asking for QoL changes, achievements, armories, Rogues owning locked chests, etc.

“Those who cannot remember the past are condemned to repeat it.” – George Santayana

I played on PvP servers in actual Vanilla it was fun and I had enough time for it. I’m no longer 20 and have a family and a job that takes an inornate amount of time. I don’t have time to deal with corpse camping, deal with gankers or other things silly like this and actually still play the game.

For these reasons changes in life make more sense for me to play on a PvE server, if I had 8 hours a day it might be different. PvP servers are more fun but also a much larger time sink, imo

Lol no kidding. I mean in the long run the 1-60 isnt that much of a 2 year experience. But i will probably be /pvp most the time at 60 (atleast when im not caring about getting specific things done) and at that point its mutual pvp and im ok with it.

Are you implying PvP servers are gonna die in Classic eventually while pve servers won’t?
Sounds like wishful thinking to me.

If people are already complaining that there’s not enough Alliance around? Yes. Because complainers aren’t willing to take action themselves.

All servers should be PvP or RPPVP in my opinion.

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Oh boy, I hope that doesn’t mean WM will find it’s way to classic. :frowning:

Lol
Is faction imbalance supposed to be something new? PvP servers were more popular through all of vanilla as far as I know and there was faction imbalance too.

Darkfall and EVE are thataway.

WoW is successful because it offers both types of servers.

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