So we were doing H Grimtotem yesterday, we get the 2 stackable things. I admit, I’m not really paying attention - just on cruise control. We’re very relaxed at this point in the tier on most fights, even H Raz at this point. The Mage gets the stack, I join him, and we both explode.
I then realize we’re the only 2 in the stack because we’re basically the only two Ranged DPS left in the raid.
Our raid is filled with people no longer playing ranged mains or not rerolling them - Ret pallys and DKs make up the lion’s share. People will dabble with a Warlock, but inevitably show up with a Ret instead. Had a few others also try Shadow as well - they’d finish with less than half my damage though their ilvl was within 10 because - y’know - they haven’t spent months getting down our 21-24 button rotation and banking gear 10-15 ilvls higher because it doesn’t have haste.
Yet when they show up with a melee spec, one guy playfully ribs: “Yeah, I’m doing as much DPS as Barrison with 20 ilvls lower”. Guy’s playing a Ret for his 1st or 2nd week, very little experience.
I’m not the best Shadow Priest player, but I’ve puzzled out our mess of a rotation well enough to get Keystone Master and parse purple on Heroic Raids occasion… so I think it’s fair to say I’m probably better than the average WoW Shadow Priest… and the sad reality is, as complicated as Shadow is, I know it’s not the most complicated Ranged DPS spec somehow.
Meanwhile I’m leveling my Demon Hunter. I don’t really think that needs a punch line when it comes to complexity. And this is the first time I’m seriously playing an alt because I have not had the mental energy to reroll one - I spent so long trying to figure out the absolute mess that is Shadow, that once I finally got comfortable and could parse usually in the top ten out of about 18 (all melee above me on all fights but Council)… the thought of rerolling just fills me with dread/sunken cost.
Has Blizzard so throughly overdesigned most Ranged DPS classes that they’ve become too complicated for too little reward and are just not as fun as others? My raid started with an equal split of ranged and melee and now we’re down to 2 ranged DPS for a raid of about 15. And anyone who tries raiding as a ranged character inevitably goes back to melee.
Anyone else noticing the same thing? I get my experiences at 100% ancedotal, totally open to others coming in with the ranged DPS specs, saying their entire raid rerolled ranged for 10.0.7, and saying how they smoke the melee and how I’m just bad… that’s cool. But I’ve played a very long time and I’ve never noticed this sort of thing happening before. If anything, people graduated toward Ranged due to things like “melee unfriendliness”.