Now that some popularity has fallen off are hyperspawns less deadly? When HC first came out you would kill one mob, kill a second, and the first was already respawned.
Somewhat. There’s still zones and subzones (looking at you Wetland’s Gnoll encampments) where for instance a level 30+ escorting a lowbie through, or too many passing high above on flightpaths will activate hyperspawns.
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