Druid vs mage is more lopsided than druid vs rogue. Druids are practically designed to kill mages, frost particularly. Fire can get lucky with crits, good thing FR gear is easy to find. Maybe youâre just fighting undergeared rogues, or youâre always getting the jump on them, or youâre already always in bear when they open on you. You are absolutley right that between a rogue that FAPs or a warrior that FAPâs Iâd choose to fight the rogue every time tho. Bear damage isnât great but itâs way more effective against leather.
What? That makes absolutely no sense. Besides even an elemental mage can get the sheep off. 4 sec is about 1 hit from the war. The only way youd actually kill a mage is if you get a sword hit proc+ auto + ms and all of em had to crit.
What are you talkin about?
Iâm honestly trying to think of a situation in which a 1v1 happens, lasts for more than 20 seconds and the outcome of it changes anything substantial. You could maybe think of a ridiculous LM + ST + Mines situation in which there is a single defender on mines and you canât rotate quickly enough to cover for the defenderâs death, but even then 20 seconds is more than enough to get there, unless itâs the beginning of the match and you donât have the ST graveyard yet.
The obvious one is if the FC is solo and you 1v1 him. In 20 seconds, however the rez wave will either have arrived or your teammates will have arrived. Stalling is a victory for whoever has the closest team.
Ok, AB begins, both teams send exactly one guy to Mines, the team that won BS canât help him quickly enough, the other guy caps it and the team that lost BS swarms it. Thatâs the one situation in which a prolonged 1v1 can actually have a major impact, but even then, how âmajorâ is Mines, exactly?
EDIT: Look, Iâm not denying the value of managing to keep a warrior sheeped for 20 seconds but calling that a â1v1 victoryâ is a bit much, isnât it?
If consumables are in play, nah. Nature protection potion = dead shaman. If a shaman is healing = free damage = 0 healing. I have yet to meet a shaman that expects the NPP to pop out.
Real talk if you can heal and you arenât you arenât getting in premades and you arenât winning pugs so if youâre dead set on playing a meme spec even to the detriment of your teammates then have at it. Otherwise if youâre actually trying to be successful you should heal or reroll to a class that does what you want to do better.
might come down to playstyle and I play my druid the most⊠but I literally never lose to a druid on my mage. They are easier to kite than other classes because they donât realize shifting takes mana until its too late. HOTs arenât powerful enough to handle even a mages CoC , Fireblast combo.
Normally Iâm all for playing for the team⊠but with the way that the Alliance has been running battlegrounds, I see no need for stealthies to help farm lieutenants in AV. Theyâre better off farming HKâs with everyone else for the honor.