Arcane still sucks

These buffs were lol. Arcanosphere does 1.2m damage and requires a 4 second windup.

Blast is hitting people for 650k with a 2s cast time on a 4 stack and missiles requires 4 seconds of channeling for 1m damage.

Are you serious with these numbers.

This is still awful

6 Likes

They don’t really know what they want for arcane so expect a series of 10% buffs like Dev got last expansion until your missiles are just annihilating people for the crime of being in the open.

Well that or they’ll forget about it entirely and the only mage spec to play if you’re not in love with the others is frost.

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pretty much how it goes these days, too lazy to put in any core design changes

Its immensely frustrating having to channel an ability for 8% of someones health and get locked because i need to do that all the time.

I dont understand the point of the spec at all. It doesnt do anything very well.

The damage is mid to below par, survivability is good vs melee but horrific vs casters, clunky as hell and requires a 4 global setup that is the most telegraphed thing in existence to do like the same damage as 99% of specs by pressing two buttons.

Its just weird

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Holy hell mages finding a way to play the victim in a mage dominated meta

Cant make this up

3 Likes

I have 5 80s and i also play warrior.

Theres no comparison between getting out damage as warrior vs arcane.

If you haven’t tried it you wont know man

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Learn 2 juke then arcane op lol

I don’t play mage, but I can say fighting an arcane mage is only slightly less frustrating than fighting demo or frost mage. They seem to absolutely shred hp bars during arcane surge, and the spammable spell steal combined with the move while casting stuff makes arcane impossible to kill for a lot of melee, even for a ret.

I’m sure arcane is tough vs casters, but we should consider the stuff arcane counters as well. What can they buff that buffs arcane only against casters, not casters and melee?

No it isnt. What part of it is OP? I have played 20 years. I was 1660 on my mage as arcane when 1800 was top 20 in the US weeks ago.

How is it good?

They arent shredding up anything outside a tiny 20 second window with the most telegraphed abilities ever in game.

Evocation and arcane surge then requires magi, missiles spam, orb, barrage…its like 15 globals to do the same damage (without getting locked out the entire time) that any other spec does easily.

There is nothing good about it lol.

I just left a lobby vs mw monk, sub rogue and DH.
In what universe am i getting damage out with three interrupts, multiple stuns, insane mobility and constant damage.

I have one single window of damage that requires flawless playing to execute for moderate damage and can be nullified by one cloak, blur, a single CC on me and back to absolutely horrible damage.

The top rated mage in the world showed a video and the majority of his damage was from ring of fire as arcane.

Its really not good

2 Likes

Yes nerf ring of fire I agree

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Arcane worst mage spec and idk how to make it more accessible as I am not a mage main.

From a pve perspective, sunfury feels really good and, but it’s just mathematically way worse than spellslinger.

Arcane can crank, but is tuned around pve and having extremely precise cd windows.

Feels like it needs an entirely different tuning system in pvp.

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I was literally about to make a post on the forums just now saying Arcane Mage is still bad lol. Glad we are on the same page. Still an unplayable spec sadly

They forgot that evocation is a huge reason why Arcane Mage does no damage without it. You can’t have a bunch of damage modifier abilities that require you to cast it full and expect this spec to be good. The reason they don’t buff base damage too much because when you stack Arcane Surge/Evocation the spec becomes super one-shotty. But what they could do is make Evocation reduce Arcane cooldown’s similar to shifting power instead of it giving you an int buff, and then they can buff base damage by a lot so the spec can actually do something without tickling people’s healthbar’s without cooldowns.

2 Likes

It probably just needs a redesign because the way the damage is delivered right now either you’re only good in BG’s where you can turret without being constantly focused or you just get run down and do nothing because stationary hard casting abilities that do less than frost’s instant casts is crazy since you also lack the control it has.

It also needs some survivability love since it’s the worst of the mages and people bemoaning its mobility don’t seem to realize it’s the same as everyone else.

Setback’s mentioned a few times, but removing double block and giving everyone caut is a huge way to bring down frost and bring up arcane while not being absolutely terrible for the game.

As for damage tuning, sunfury WAS really good then they dumpstered it for no reason, spellslinger got buffed which is okay but kind of lacks interaction with your kit beyond making displacement have a much longer range (which is cool). So yeah, either they keep buffing the base kit 10% at a time and mage shreds people or they leave arcane alone and it doesn’t get to play the game.

2 Likes

I speak from personal experience, unless it’s a small map, when I fight arcane they out damage me on players. Against melee, arcane is far from terrible. In addition, arcane is never very popular, and it is even less popular with frost mage as crazy as it is.

Just last night I fought double warlock/bm hunter on mugambala, I went 1-5 but I’m not complaining ret is bad, sometimes your spec just doesn’t do well against what you’re fighting.

Lastly, analyzing what went wrong, and improving your abilities as a player, will bring you MUCH further than whining about your spec being bad.

This is also a fire problem too. It’s tuned around 50 stacks of controlled destruction and long execute pve phase and giga ignites ramping

Mage pvp feels so scuffed sometimes

Why do you roll arcane and fire into your statement of an “mage dominated meta”.? It is clear that frost is the outlier in this, and they are the dominant spec. Their instants hit harder than anything Arcane and Fire has. They have multiple schools to pull from, while getting kicked on arcane is brutual.

Yes, there will always be THAT player who is just a demi-god at anything they play, but arcane is well below frost mages.

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Prismatic Barrier was good against casters in reducing damage taken, but it was nerfed pretty heavily. They could have just made that shield no apply through Mass Barrier, and only through the Prismatic Barrier.

They could also bring back the spell Slow actually affecting casting speed, the crappy thing though, most spells are instant.

If you are referring to Ice Flows, that is able to be picked up by any mage spec. You just need to give up Shimmer for it.

He’s likely referring to slipstream

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Ah, understood. It is only useable for Arcane Missiles, but I can see where he is coming from.

HANSOL was 1800 as arcane and every other spec was sitting 2150 to 2200 as top a few weeks ago in shuffle. Arcane #1 was like 1905.

It isnt a l2p issue. It is severely undertuned.

If theyre getting damage out, you’re letting them

Lock out missiles GG.

It is the most obvious clunky spec in game. There is no comparison. My destro was 1800 in the second week/and a half of the season or so iirc.

That was pretty high early season, and it was 10000x easier than even breaking 1700 as arcane right now.

It is a horrible spec and nobody would say destro was amazing. Dev was easier. Arms was easier. Everything I play is significantly easier and more rewarding than this spec

3 Likes