Arcane Mage - Displacement in Shadowlands

With the latest announcements re: updates to Fire mages’ Ignite in the Shadowlands Alpha, now seems to be as good a time as any to advocate for Arcane mages to keep Displacement in the next expansion. In a lot of ways, Arcane feels like the forgotten middle child of the three mage specs - I don’t believe many people would argue otherwise. In fact, this has already been addressed by Blizzard in earlier posts as something they’re hoping to fix. With that said, I believe removing Displacement is a grave mistake and is counter-intuitive to making Arcane a viable spec.

Things I’ve considered:

  • Alter Time is making a return in SL
  • Shimmer will no longer have a second charge (as of the time I’m writing this)
  • Arcane is being reworked in SL, and I can’t have a fully-educated opinion until new builds are officially released

First, I understand Alter Time is making a return, and many could argue that it can be used similarly to Displacement; however, I think it’s important to consider Alter Time is being given to ALL specs - not just Arcane - while Displacement is a spec-specific ability. Because Alter Time will be available to all specs, Frost and Fire are receiving a Net Positive change while (at best) Arcane is receiving a Net Neutral change (Add AT, remove Displacement), which creates even less incentive for players to select Arcane over Fire/Frost.

The expected nerf to Shimmer increases my concern for the spec because, with Displacement also removed, Arcane mages will go from a potential four Blinks (ie - Shimmer, Displacement, Shimmer, Shimmer) in BfA to one in SL in exchange for one defensive CD. When combined, the change to Shimmer and the Net Neutral change I mentioned earlier negatively impact Arcane mages specifically. An argument could be made that a player could use AT in the same way they would use Displacement (ie - Blink/Shimmer, AT); however, doing so at full health, or near full health is a HUGE waste of a defensive CD for the sake of mobility - and even still, the player would only have two potential Blinks instead of four.

Finally, I fully understand that we’re only in Alpha, and that changes should be expected all the way up to (and through) launch; however, I think it’s important to voice concerns now in case they haven’t yet been considered to hopefully influence positive change to the spec in the future.

Any and all thoughts/feedback are welcome. I know I started to ramble quite a bit, but I hope this was a concise enough read that my concerns are easily digestible! Looking forward to hearing from fellow Mages :smiley:

5 Likes

I agree, arcane is uniquely affected by movement. Between being rooted to burst which will happen more often now with Touch of the magi being available every 45sec, not having any spells to reliably cast on the move, and having to move into melee range for aoe. This is only the surface of arcanes issues, but one i think will be sorely felt. Alter time is a defensive cooldown first, movement secondary.

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Displacement is back for ALL specs as of latest announcement! (Yay!) So arcane looses something unique (at this stage anyway) but at least it’s still available.

3 Likes

LOL we did it boiiis

Not sure what y’all looking at but displacement is not back

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Yes Arcane mages need displacement, it adds movement function to our class which we need badly due to lack of being able to do damage as we move. It’s a brilliant baseline spell for arcane mage. If they don’t bring this back at least fix the movement issue to where we can pump out damage while doing considerable movement. “fire/frost mages” those ice lances man…

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Well, it was back, but it looks like the latest build is showing it as removed on wowhead. A few days ago Displacement was listed as a new baseline ability. Maybe we didn’t do it boiis :frowning:

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they must have something against arcane mages lol.