why is [Aether Attunement] proccing on 4th clear casting consumption? literally, I have to consume 4 clear casting for [Aether Attunement] to proc. i don’t even understand what I’m reading anymore. the spell says after 3 clear casting consumptions and here I am only get procs after 4th consumption.
Me too. I think after 3 are consumed then your next is CC is cleaved. But mage I feel has all sorts of bugs and honestly I feel weaker
after 3 consumed, you are at 3 stacks, and your next Clear casting consumption which is the 4th one you get your proc. I don’t know if Blizzard thinks 4 is 3 or wat I don’t understand. not going to lie. Either blizzard screwed on the spell description or can’t count or we can’t count. but as far as I’m concerned after 3 clear casting consumption you don’t get Aether Attunement proc.
also I’m shocked that no one is talking about this.
Yeah it doesn’t really make sense. But the stacks don’t drop off until you’ve left combat for awhile which means once in combat you basically always have 1 stack no matter what since the actual aether attunement cast counts as one 1. You still need a cc proc to cast aether attunement though which is annoying. I wish once we had the buff we would automatically get a cc proc which we could then use or know we can plan around it a little more. There is the situation when you don’t use your aether attunement though and you consume a cc from explosion which starts to build stacks again while having the original buff, so sometimes we can work almost two back to back attunements
Blizzard can’t count?
Their mathematics skills have always been a bit iffy…
Thanks.
No, it’s working as intended, although the intent is clearly lame.
You need to consume 3 Clearcasting procs to get the Aether Attunement buff and then wait for a fourth CC proc in order to be able to fire off the empowered AMs. This will only be the case for the first time you enter combat. After that it will be 3 CCs because the fourth you used to consume the initial Aether Attunement buff will count as the first of the 3 CC procs required for your next Aether Attunement. It sounds way more complicated than it is in practice but it’s definitely not a bug. It’s just due to the technical limitations of basing the talent on consuming CC procs rather than simply getting them. Just another example of the myriad of design choices the devs don’t think through.
Basically, you need to cast 4 CC for proc. not 3.
Right, consume 3 = use 4. It’s confusing but to be honest I don’t know how the tooltip can word it any better without being incredibly pedantic, which in itself may cause confusion. The better thing would have been to simply make the talent automatically empower every third CC proc to cleave.
I think they forgot they changed arcane missiles so now we can only cast it with a cc proc. Previous seasons we could still fire arcane battery without a cc proc which is now basically aether attunement anyway but now we can’t unless we have cc but it says nothing in the tool tip about requiring cc to consume the buff it’s almost like they left it out forgetting they changed missiles lol
You could but it would have been a major DPS loss not to wait for a CC proc so you typically waited for another CC proc anyway. In that sense it hasn’t changed. But I agree that both the CC proc rate and the Aether Attunement damage is too low given how rare it is.
It’s very unlikely that Blizzard will do anything in terms of balancing before the expansion and hero talents can be factored into the overall DPS calculations. Arcane is just one of the specs that will suffer the most until that happens because of how much they tinkered with the spec during the Beta.
Yeah it most definitely was a pain when you didn’t have a cc proc to use but it was still a dps gain instead of the buff running out which seemed to happen far too often . The one thing I can say about the new version is we don’t have to constantly spam explosion and I feel like we don’t waste near as many procs
to be fair. Wayward Chronomancer 4pc arcane procs on literally the 3rd consumption. so i don’t know what to tell you. Both tooltips are saying After consuming Clearcasting 3 times, your next Arcane Missiles consumes Arcane Battery, dealing 150% increased damage to your primary target and fires at up to 4 nearby enemies dealing 100% increased damage. the only difference is the damage done. We were proccing on 3 CC consumption pre-patch. now under the same spell description, we are trying to make sense of why Aether Attunement procs on 4th consumption.
I’m pretty sure Blizzard Devs are good at arguing and can BS their way out.
sorry I’m not buying it. so stupid.
It is an oversight from them, but in another way.
You build 3 Aether Attunement stacks → proc Aether Attunement buff with 4th → consume it with 5th, but it also generates a stack for the next one. So, starting from second cycle you indeed need only 3 Clearcasting stacks to trigger Aether Attunument (2 to get 3 stacks and 1 to get the buff) and then consume and generate 1 stack for next and repeat.
It is still confusing and misaligns with tooltip, so should be changed - Aether Attunement should trigger after consuming 3 stacks of Clearcasting and not contribute to building of next one. That would keep pace almost similar, but match the tooltip and be much less confusing / misleading.
You generate the AA proc after consuming the third CC proc and can then consume the AA proc as soon as you get another CC proc to enable you to cast AM. So 4 total, not 5, not sure where you’re getting that. And afterwards it only takes 3. It’s always worked that way, I am not sure why people are suddenly confused. Don’t get me wrong, I agree that it’s poorly designed, but it wasn’t bugged in the pre-patch.
I went to beta and rechecked - it still works like I wrote in the quote and requires 5 Clearcasting stacks for first trigger and consumption. Since beta contains latest build, this is what we would get in TWW so it still should get fixed, even if on pre-patch it works differently.
Edit: Prepatch also requires 5 stacks of Clearcasting to build and consume Aether Attunement. Should be fixed there too.
Oh, I wouldn’t know about the Beta, I haven’t participated in it at all. But if the tooltip still says 3 and not 4 then it’s obviously a bug and should get fixed. From what I’ve heard the Beta PTRs have been a hot mess from the get go.