But the topic of the thread isn’t about the scepter – it’s about the turn ins.
The complaint is that some guild somewhere is going to hoard up all the mats for the turn in, and have that part of the chain completed “in a day”.
In order to open the gates, all of the supplies have to be gathered, from both factions. Once that is done, there’s a 5 day delay as the “supplies are moved to Silithus” (so says the wiki). After which, anyone with the scepter can ring the gong, open the gates, and start the 10 hour war event.
So. At best, all of the materials will be deposited with the vendor (122,000+ stacks of stuff for the Alliance) on DAY ONE of the release. Once complete (which will take some time as it involves over 1100 toons worth of mats), on BOTH sides, the 5 day timer starts. Now it’s a race to get the scepter, and there is at least a 5 day delay before that can happen.
I have no idea if the scepter quest chain can be completed in 5 days. It doesn’t HAVE to be done in 5 days, that’s just the minimum amount of time it can take because of the turn in timer. I have no idea how long it takes. I guess outside of needing to farm ~17000 silithid fragments, and clearing BWL in a 5 hours, the rest are mostly travel quests without a huge time investment (dunno how rare some of the fragment drops were).
Nonetheless, that’s the gist of it. If the materials are stockpiled, then the 5 day ticker starts very quickly.
So to get the gates opened as fast as possible, you need 1800 toons of storage for all the mats, both Horde and Alliance. You need to gather such mats. You need cooperating guilds on each faction. You turn all of the mats in. You need to complete the Scepter quest line for one of the guilds, including killing the probably 10,000 Silithid to get the fragments along with the rest of the quest line within 5 days after turning in all of the mats.
Then, ring the gong.
So, what’s that, a week?