By Orgonz, Senior Software Engineer
To the question of whether the AQ war effort turn-ins would be kept the same or changed in some way to prevent stockpiling:
#nochanges
In all seriousness, one of our core pillars is to recreate the original experiences as authentically as possible. This will extend to the required resources of the AQ War Event. We realize there is nothing we can do to unwind the knowledge gained over the years. What we do have control over is ensuring that World of Warcraft Classic matches as closely as possible to the original 1.12. data.
In my opinion, Blizzard is sacrificing the spirit of vanilla for the “authenticity” of vanilla data in a way that is hugely detrimental to the AQ event. Thoughts?
What would they change the materials to? There are only so many farmable materials.
That being said it would be a real shame for the event to be over quickly because of 1 or 2 guilds that just want to speed by it as quickly as possible.
For herbs, each faction was required to gather 2 different types of herbs, and purple lotus for both. There are about 30 different types of herbs in vanilla.
Someone suggested adding a unique version of the resources that are only harvestable after the gate-opening patch (like “peacebloom pollen” or something).
I think that is a great solution to the stockpiling problem, but anything like this is going to upset a lot of people if implemented. Blizzard has probably already decided that going by-the-book with #NoChanges 99.9% of the time is the only way to minimize accusations of inconsistency.
There’s literally no way to prevent stockpiling.
You do realize that stuff gets datamined months and months in advance of its release right? The entire list of required mats would be out months early no matter what.
I believe the point is now that we have prior knowledge of what’s required and the time-sensitive nature of some mount and title rewards, it’s entirely possible for guilds to stockpile mats and monopolize the event to the detriment of the overall community.
farming a million of linen cloth now as opposed to farming a million linen cloth later?
monopolize what? nobody stopping you from doing the scepter chain… sure, you can only progress 1 guy per week with the BWL part but that’s within your guild.
IMHO, I feel that before asking a question, one needs to ask themselves what answer would mean less effort on blizzard’s part. Has this not held true for practically each and every decision they’ve made?
But to answer your question: yes, it is yet another wet fart.
To the detriment of people who aren’t able to be online at the time massive amounts of mats are turned in, thereby starting the scripted events. Since we know it takes XYZ mats to let players hit the gong, and only the first X people who hit the gong in Y amount of time get the mount and Scarab Lord title, we’re left with the situation where guilds are incentivized to stockpile and rush the event rather than go through the farming like we did before when we didn’t know what the requirements were.
A large percentage of the population were able to participate originally because we didn’t have months to save up bonkers amounts of mats. Now, prior knowledge is the issue, not the actual time required to farm the mats.
There is no situation where there won’t be prior knowledge, friend. If they change the required mats, the quests will be datamined and put up on WoWhead and MMO-Champ months before the War Effort tips off. The guilds that want Black Qiraji mounts will have spreadsheets ready to go and assignments divvied up.
So you’re saying there’s no difference between farming for turn-ins from day one of Classic’s launch, and farming for turn-ins during the actual war effort?
Farming for and turning in mats during the actual event made it feel like you were actually contributing to the opening of the gates along with the entire server. It forced you out into the world when everyone else was also farming for the event, resulting in interaction and conflict. Now, you can just farm at any point in the year or so before AQ and receive turn-in rewards without any contention.
so you are assuming people will fill hundred of Gbank worth of low-level materials just for the AQ event, and will initiate the event before their done with the scepter quest ( cause you can only start it when the AQ event begin, and you cannot complete the scepter chain within a week).
and you also assume those people who aren’t able to be online in time (which is 24 hour) also somehow had a decent chance at finishing the scepter?
or you means killing massive amount of meaningless trash in silithius when someone ring the gong (hopefully without crashing the server) ? cause that’s the only thing that’ll happen outside of farming mats.
We can’t be complaining about this, we have railed Blizzard wtih no changes since the announcement and now you’re saying you want changes on something they can’t really change. What other mats would you want in place? They used them all. This isn’t a vanilla experience, it can NEVER be a vanilla experience. It’s classic. This is how classic will be in every aspect of the game, we know everything and you can’t stop it.
yes, there’s no difference. you’re a lvl 60 character fishing / farming low level crap for days on end in both case… except that you’ll have to hoard them on a bank alt for months in one case.
if you see someone of the opposite faction farming for the war effort, initiating PvP would be the most stupid thing to do ( assuming both of you are interested in unlocking AQ40).
turn-in reward are rep. who are available all the time in 1.12 ( cloth quartermaster where present in beta)