…about mobs and human players attacking you while stunned, and vanish not dropping combat and having a two-second delay.
Because blizzard still hasn’t fixed - or even acknowledged - these issues.
…about mobs and human players attacking you while stunned, and vanish not dropping combat and having a two-second delay.
Because blizzard still hasn’t fixed - or even acknowledged - these issues.
nor will they
i doubt they even read these threads, the current state of the game is proof of that
Took the sentiment right out of my mind. It really is shameful, or it would be if they could feel shame at all.
Corporations and governments don’t feel anything.
HUNTERS, DRUIDS & ROGUE’S ARE STILL FKN BROKEN!
Wake the fk up Blizzard.
It’s bad enough that in this game mages and warriors are extremely overpowered. They have to make it worse by making average or below average classes that already require a lot of skill to be good at even worse with their horrible implementation of spell batching. Spell batching is a good thing, but how they did it is absolutely TERRIBLE.
Keep em comin Harmon
/brofist
I don’t understand why aborted attacks continue. Your interrupt, whatever it is (CC, vanish, FD, etc) should END the incoming attack, assuming it hits. Instead, your meager efforts merely delay the attack.
Leeway is causing melee attacks to hit from 50 yards away, while my ranged attacks are gimped by OOR!!
Moves that are supposed to drop combat immediately (Vanish, FD) don’t; and moves that are not supposed to trigger combat (Sap) do trigger combat.
It’s as if no one at Blizzard has a clue how these classes are supposed to play. . .