Apotheosis Is Stupid

It needs to be off the GCD. In this new M+ culture and 1 shot arena meta Apoth is literally cast and there’s no time to benefit from it. There’s just too much damage to have a CD like this on the GCD.

Also, H Priest should have dmg reduction of some form. EVERY other class gets it to some extent.

If you’re getting low you want to pop Desperate Prayer. If you’re already in a position where you’re at like 10% hp then you’re pretty much screwed anyway. You want to Apotheosis before you get into bad situations.

Also, you have defensives like Greater Fade, Divine Ascension, and next patch Night Fae 15% damage reduction for 20s combo’d with potential use of Fade Conduit (-9% damage reduction). Holy has better defensives than Disc because Divine Ascension hard counters melee and Greater Fade is like being invulnerable for a short period of time and is on a shorter cd than Pain Suppression.

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1 shot meta, situations where u can be globaled in 1.5 secs basically… apoth does nothing to help and ur claims dont address problems w/ h priest.

Everyone has to deal with the dumb one shot metas. If it’s like a combust mage or boomkin and they stun you in the opener… you have to immediately trinket and greater fade or try and pop off Guardian Spirit.

Also, you can counter those instant gib comps by running Xanshi because you’ll revive after you get killed. I’ve been globaled a few times and revived after and won the match.

uhmm no I have to disagree with this.
Disc priest Dome talent Barrier + PS and Rupture are way stronger than GA and Divine ascension.
Also Disc priest already has a 3% passive DR through Atonement.

Apart from that I do agree that Apotheosis should be off GCD. It feels very clunky when someone just instantly dies during that intermission. This also goes for M+ where sometimes Spike dmg is unpredictable and you just need to pop it fast. It is afterall our only healing cd for M+ besides Divine Hymn.

divine ascension is bad don’t play it

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Divine Ascension is one of the best defensive cds ingame because it puts you up in the air for about 10-15s and you can’t be attacked by melee. You play against turbo cleave teams and the ret/arms all try and nuke you down real quick and you go flying up in the air completely out of their range. It’s on a 45s cooldown to boot. I usually do Divine Ascension first and then if they come after me again use Fae Guardians + Fade (w/ Conduit) to mitigate some damage and follow up with Apotheosis if I need it.

Greater Fade hard counters burst comps because you can’t be hit because some teams do so much damage that you can still be killed through Pain Suppression.

Holy is beefier and tankier than Disc from my experiences running 2100 RBGs and stuff because I would pop Divine Ascension whenever teams tried to focus fire me. You’ll find people chasing after the Resto Shamans and Druids more than the Priests. Teams are usually reluctant to go after the Holy Priests for these reasons… just too annoying to kill.

In arenas you have to use the right tool against the right team. If it’s a combust or caster team you want to run Greater Fade and hold your finger on the trinket key. If it’s a melee team you want to run Divine Ascension.

The biggest foe you’re going to run against is running out of mana.

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Apoth is kind of amazing in my opinion, also never run divine ascension that talent is absolute bunz- Gfade, double serenity, holy ward, cardinal mending, even ray of hope vs rogue mage can be awesome

An actual baseline Damage Reduction would indeed be nice, yes. The reason Apotheosis is not off the GCD, though, is because it does actually “do something” when you press the button. So yes, unfortunately that means do not use it if one GCD is the difference between life and death, but instead hopefully with the prescience to get Holy Word: Serenity (or Holy Word: Chastise, depending on the situation) ready to cast the GCD afterward.

Edit: Technically with a talent that likely isn’t seeing as much play depending on the build one is running, Apotheosis could result in 2 instances of smart AoE healing.

It feels like Apotheosis needs a %increased healing buff on top of what it already does.

you don’t need divine ascension it isn’t worth running pretty much ever imo. maybe in rbgs but even then everyone in them is so braindead you probably don’t need it to live

holy ward/double serenity feels really nice too with pom conduit and cardinal

I think people are doing it wrong because DA is literally the anti-melee gg defensive. You go up in the air for 10s or so and melee can’t attack you giving you the opportunity to full heal yourself and your partner before you hit the ground. You can even DA + Divine Hymn while you’re floating down which is pretty epic in RBGs.

It depends entirely on what team you’re facing against though. Greater Fade will suit one team better than Divine Ascension. I found Holy Ward to be kind of useless because of teams just double casting a Poly on you to get rid of it or spell stealing it.

3k cr holy priests doin it wrong

They use Divine Ascension. I even watched some Holy Priest PvP streamers and vids to learn how to play better and they were using it. At this point I don’t really care about rating because I was just on a mission to get my 226 freebie gears.

I think that might make it the clear winner on that row outside of specific raid scenarios. Light of the Naaru is just a 33% CDR on Holy Words. To achieve this same thing, though, without affecting those who use LotN, use of Holy Words providing a lingering healing (and damage, would be nice) buff would be great.

Took me a while to remember the name of the buff: Divinity
https://www.wowhead.com/spell=197031/divinity

if you’re capable of making it to ok ratings, you know when the burst is coming 100% of the time