AOE Cap Must Go

EDIT: THEY’RE DOIN IT!!! AOE cap is going away according to 9/1/2021 9.1.5 patch notes

This is literally the “haves” versus the “have nots”. Anyone else see that clip of a venthyr boomkin doing 167k DPS on the first pull in HoA?

If not, look it up. WoW Highlights posted this on 8/28/2021.

Meanwhile I’m just a poor ret Paladin who only appears to be playing the game for about 8-10 seconds every 1 minute with capped AoE.

42 Likes

Also not a fan of the AoE cap… not sure why they thought this was a good idea?

Maybe cuz we melee can keep hitting stuff while we move and casters have to stop and move out of stuff? Nope, affixes and dungeon NPC abilities frequently have us move away from the target while casters have free reign.

Maybe cuz we have more frequent interrupts? Nope, throughput >>> utility except for Battle-Rez, Hero/Lust, and now Covenant choice for certain dungeons (who wants to do Halls of Atonement on a higher key without a Venthyr or De Other Side without a Night Fae for example?). [Also, thanks for nerfing drums and making a hero/lust even more “required”.]

Maybe cuz they hate melee?! Could be that one…

2 Likes

On my marks hunter i thought i was doing well bursting to 35k… Even still you NOTICE when spitefuls start spawning and eating your trick shots…

The problem isn’t that there is or is not an AOE cap. The problem is that it is not universal. The problem is Blizzard comes up with an idea like this, and then for expedience makes exceptions that, to nobody’s surprise, cause game breaking issues like the one you describe.

The problem is the same problem Blizzard games always have. It is Blizzard not recognizing what they can and can not do effectively. So they half butt it instead.

8 Likes

I think Survival should be stronger, it is not brought to enough keys even though it has sort of uncapped AoE. I think you should remove the AoE cap for survival and also add an AoE cap for those fricken Fire Mages because they have been OP for two years.

You’ve had your turn, fire, boomy and WW! It’s time for SV, demo, ret, feral, and enhance to have some fun.

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WW is capped.

Metas have mostly to do with tuning not necessarily aoe capped.

Havoc is aoe capped as well.

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Yes, please. AOE cap is another stupid idea that they came up with due to eSport focus.

7 Likes

Won’t happen until next expansion. But it will happen because it’s terrible.

Would require too much rebalancing and redesigning of specs

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Yeah. It sux.
Rogues are hard capped at 5. So every M+ run, when we get like triple pull with 12+ mobs, I get boomies and mages laugh at me with their 30k bursts, while I sit as lame 12-15k.

Seriously looks like a lot of fun to be uncapped.

I agree, I just want feral to be good in keys so much! :smiley:
Please buff feral and give gnomes druid with kitty form

2 Likes

AOE Cap is the worst idea this game has ever had.

It was never a problem until blizzard created it.

5 Likes

AOE cap won’t go.

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Just another way to punish melee players. We don’t get to have our fun >:(

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It is but it also isn’t.

Blade Dance is capped to the point of utter uselessness with some builds and Glaive Tempest is capped as well (albeit very good in context), but Immolation Aura isn’t capped, Fel Rush (which sees use because Havoc takes UBC now, which is mutually exclusive with GT) isn’t capped, and Fel Devastation isn’t capped. So Havoc is actually more uncapped than capped.

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It’s just not done well, one size doesn’t fit all. Uncapping a monk who does 65k dps under current cap would be horrific. Fury has been capped forever. It should be applied as a balancing metric, but instead it’s just universally placed on a bunch of abilities.

Sure, next expansion they can open the cap back up when they can design around it.

Although, personally I’d rather them just properly balance with the cap, but seeing as GD is always in a misinformed panic about the topic, guess they’ll need to remove the cap.

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Having the no cap does not influence the balance.

The game is over 15 years old, before the cap it was already balanced.

The cap’s function is just to end big pull in MDI.

Why some dev didn’t like it for some reason.

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If you were to uncap some classes aoe right now, it would break every fight with adds in SL if heavy tuning and even ability reworks weren’t implemented simultaneously.

It’s not some cut and dry “just uncap it” answer.

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Shhhh…that’s only because they’ve been soft capped. Blizzard doesn’t like it when you reveal their dirty secrets about their inability to properly balance classes. Some abilities aren’t even capped for those two classes i believe. Look up the AoE target caps over on wowhead for all of this. I believe by comparison rogues only have two that are soft capped but each one is under a different spec. It’s why i still like playing unholy as a dk, most aoe abilities are still soft capped and/or uncapped.

It’ll be an interesting buff not only to Frostscythe but a lot of things they botched with this AoE Cap change. :L