It seems like most trinket comparisons are for dps, any that are good from a defensive perspective? Really that should include the non-dungeon trinkets too, I just received a 603 wax covered plating which (if it was good) could last pretty well into s1.
I love my Refracting Aggression (taunt to proc big bubble).
It’s amazing. And you quickly learn not to waste taunts.
and I use this WA for tracking it’s cooldown.
https://wago.io/FvxUEWgHR
As for the 2nd trinket, I’m currently using Ceaseless Swarmgland.
Aiming for Flayedwing from NW for that juicy AoE damage boost. My rogue in grp already got his. So I should be able to snag next one this week (implying it drops).
Apparently nutsack is good. Apparently it got good uptime on agi. but idk never got it.
thank you! I can say personally that the cinderbrew stein is insane healing (typically first or second on overall healing, last mythic I ran it did about 80million) Any thoughts on Tome of Light’s Devotion?
CInderbrew was nerfed into the ground.
The vast majority of that trinket’s healing is group’s shields. Your personal, iirc, only activates when you drop below 50%.
Also losing out on loads of primary stats. I’ve asked around in Monk discord, and since nerf, everyone says there is no point in using it.
There is a Trinket from Delves.
Silken Chain or something.
Its a 1min CD, reduces damage taken by 30% up to 800k or something.
I haven’t seen very many pure defensive trinkets, so I’ve just been using dps trinkets. Luckily we get a lot of defensive benefit from just straight agi, so it’s not so bad. There are at least a dozen trinkets that are just 2500 agi and some kind of damage proc.
I just got the chelicera earlier tonight, and the extra max health is kind of defensive, I guess. The active on it sims at 4% of my dps, so that’s a nice bonus.
Most “tank” trinkets are really bad. Good chance my fyrakk trinket would be better than most options we currently have will being 70 ilvls lower.
My Brew can self heal with vivify every 10 seconds for 600k to 1.5m at 600 ilvl. Giving up dps and/or primary stats for trinkets that provide nothing more than a poor heal on a long cooldown isnt worth it.