Has anyone at blizzard actually played any PvP. The game consists of getting stunned for 45 seconds out of a 1 minute fight and having classes do 150k-200k damage with a single ability. I only wish there was some resemblance of balance within PvP.
Looking for balance in MMO PvP? Ha
Well since they been doing some changes since DF dropped I’m hoping they are waiting to gather some data before doing more nerfs. They should honestly just start by nerfing dps damage by 10% and go from there.
Bursting people in stuns is kind of integral.
Right?? It’s literally part of the setup for kills. If you aren’t pre-anticipating that, then YOU are the problem.
The problem right now is you can pop a defensives know it’s coming healer is not CCd and still get bursted to nothing in seconds.
Funny, this was possible when arenas started in TBC, it was never this bad. It became gradually worse.
Ah, yes. Burning Crusade. The true peak of arena in terms of class balance.
And if you have a Rogue on your team they can CC everyone by themselves…2’s, 3’s doesn’t matter… Sub can keep’em CC’d just sit down and have coffee while you decide what to do with them…
The main problem is solo shuffle has exposed how almost all PvP players are just Zug Zug players. I see barley anyone being defensive as a healer.
Ya no joke there as ret Im doing my best to keep some people alive who just refuse to kite or pop a defensive.
Of course disables are the setup for kills, no problem with that. What I do have a problem with is getting on someone, bursting them, not doing enough damage, and then they stun, stun, slow, root, root, disarm, disorient, stun me for a grand total of 45 seconds while they run around the arena healing. I have one purge, where in that combo am I supposed to use it to make any impact on the game. It’s not skillful, it’s just whoever has more cc wins.