Anxiety and Forced Dungeon Content

As a new player i understand and kinda relate, but also understand people wouldnt have this anxiety after playing the game for years and years because of all the knowledge gained and experience.

A more honest comparison is if you worked at Microsoft for 15 years, and then they changed the work requirements. For literally over a decade Dungeons were never required to unlock flying.

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You’re playing the wrong game.

How can this be a more honest comparison, when the things the OP is concerned about is not something that was changed.

Let me break it down for you… if your in a environment thats set up that you like but you cant do it so your gonna complain to change it to your liking… thats the same concept

You don’t need dungeons to unlock flying in Dragonflight.

What do you mean? It was changed. Dragonflight is the first time Pathfinder required dungeon content.

Dude, you can fly right now. No dungeons required.

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*“Massively-Multiplayer video game”

Sure, that’s a better comparison, so long as that environment is a recreational activity and not something you do for a living.

Work is also an environment since you deal with people all day, customers, boss, co workers and etc

I am having trouble finding it. Can you point me to a reference for the Dragonflight Pathfinder achievement

Best advice I can give, is to look for a community or guild that has understanding members. Pugging even on normal is a mixed bag.

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I feel for you.

Are you in a guild? It shows one by your name, but when I looked at your profile (to check if it’s an active guild) no guild was shown. If you’re in an active, helpful guild, you can ask guildies (or perhaps make a guild event) to help you. This shouldn’t be nearly as anxiety inducing as playing with complete strangers. It might also help with your disorder.

I have extreme problems grouping and/or interacting with strangers. I started posting on these forums to help myself deal with the problem. It hasn’t cured me, but it’s made things a tad easier. I still hate doing random pugs, and avoid them whenever I can. I have four real life friends I group with to do this sort of content, but I agree that the main story lines shouldn’t force one to do it.

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Yes…but work is a different environment than video games.
WoW can be compared to things related to other recreational activities.

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Pretty sure endgame content (questing/lore) has always been tied up in raiding. I recall similar complaints happening every expansion. This is an MMORPG, not a single-player-- the main storyline is going to involve other people. Your example doesn’t hold much weight considering the dungeons / raids are directly tied to story development and have always been that way. It’s how you progress in WoW if your definition of progression is via story and ilvl. Period. You know what doesn’t force you to raid with other people, but has all the features of WoW? Skyrim.

There are three solutions here:

  • Player with raid anxiety find new ways to enjoy WoW that doesn’t involve raids.
  • Player with raid anxiety find new games which they can enjoy which doesn’t involve interacting with other players (which causes them stress).
  • Blizzard invest time and money (meaning it doesn’t get put elsewhere like storylines, new features, more dungeons) developing completely new systems for a small minority of people that would inevitably piss off the majority of its subscribers.

Well , i was in this guild in BFA right, had this raid leader , he would straight up yell at people for being late to raid, he would ask people why they where late and people had to apologize and explain why they where late… reminded me of having another boss, and dont get me started on after the raid he would yell at people for poor dps and if you got hit with mechanics

was working through onarahn plains ‘sojourn’ which is required for pathfinder, and several posters were warning people to be aware that 2 of the quest lines end in a dungeon quest, and to be aware so they could get both lines there at once, and only have to run the dungeon once.

Multiple parts of this achievement (Elder Nazuun & The Eternal Kurgans) requires you to complete The Nokhud Offensive dungeon, if you’re not wanting to do this dungeon multiple times - ensure you have both final quests The Nokhud Offensive: The Final Ancestor & The Nokhud Offensive: Founders Keepers before getting started in the dungeon.

found it on this page

I am very glad you are no longer in that guild, that raid lead has some serious issues.

Where is the list of what is required for pathfinder and unlocking normal flight? I can not find it.