What on earth got Blizzard thinking to turning legacy loot rules on this raid this early, far from Shadowlands, and on top of that do not remove Relics from the loot table, and not giving more drops?
I did a raid with 12 people, and the majority of the loot was mail/mage stuff which no one needed. I didn’t get a single item for my own class out of the 5 or so items i looted, 3 of them being relics, the other items being mail and cloth. Many others suffered the same fate.
That’s just painful and utterly stupid. Antorus, and most likely other legion raids need major work.
Not to mention the raid itself is impossible to solo at this current state, both cause of mechanics and gear.
Legacy loot rules make each boss drop loot as if a full raid were present, instead of a 5% chance per person. I’m not sure why you would expect more drops than that…
Your group had 12 people, so without legacy loot being turned on early, you would have gotten 3 drops per boss for the raid to split. With the legacy loot your group got 5 drops, meaning for the whole run, your group had 22 extra pieces of gear drop.
You’re literally complaining that Blizzard gave you 22 extra loot opportunities. You brought a lot of people to a transmog run and didn’t get much loot. That happens. Is this your first transmog raid?
When they announced the early activation of legacy loot, and let me stress the early activation part, that was completely bonus for the players, they also announced that some of the bosses would be difficult or impossible to solo, and that you may need to bring friends.
The only intended change was to make it so that instead of getting a 5% chance of loot per person per boss, each boss would always drop as if it were a full raid.
This is especially huge for earlier raids that are possible to solo clear. Instead of averaging 1 piece of loot every 5 bosses, with that one piece possibly being a relic, ring, or neck, that solo player now gets 5 drops every boss.
Let’s compare. Killing 10 bosses solo the old way would get you, on average, 2 pieces of loot. With the bonus early activation of legacy loot, killing 10 bosses solo gets you 50 pieces of loot. Sure, much of that will be non-transmoggable rings, relics, and necks, or the wrong armor type, but if you can’t see the benefit then I don’t know what to tell you.
Instead of calling this change “painful and utterly stupid”, and saying they need “major work”, perhaps a simple “thank you” would have been sufficient.
You’re not making much sense. I did antorus raids before this loot system was added and there were closer to 10+ loot for everyone in the raid every boss depending on how many people were in the raid. It was much easier getting what you wanted. I might have gotten way more items with the before loot system, and that was actually for my own class.
A few leather users in our raid was all the people that got something they needed. The majority of the other loot was for classes and armor types that were not present in the raid.
When doing other legacy raids with friends or alone, i typically get around 5 items myself every boss or more, so does the other people i’m with. If that was the case for Antorus i would be happy, but it’s not. You’re lucky if you even get one item from a boss now, and you are extremely lucky if that is not a Relic, and extremely, EXTREMELY lucky if it’s something for your class.
If i got 5+ items for myself, on every boss, that would be how i perceive legacy raids to work.
Are you legitimately complaining about Blizzard giving you more loot than you otherwise would have got? I’m glad they turned legacy loot on for Legion raids as I was able to get the Gul’dan belt to complete my mog finally.
You can disagree with it all you want but legacy loot drops more loot, especially if you’re running with less people. That is the entire point of Legacy loot, to give you more.
I can say with confidence, that if the previous loot system was in effect, those people in my raid including me would have gotten way more.
With the before system i’ve seen the chat filled with loot, and that was loot people actually needed and wanted, if they weren’t unlucky with relics.
Now it seems like the bosses drop less items, and less useful. Give mythic antorus a go and you can see what i’m talking about. Legacy raid aren’t supposed to be working like that. You are supposed to get more loot.
Out of 12-13 people there were only a few that got a few pieces they could actually use, which was leather. 3 of the same mail gear dropped at some point which no one needed.
It’s gonna be a nightmare to get anything you want in there now that way.
So you’re telling me if i was able to solo mythic antorus, i would have gotten 5-6 items per boss? I still don’t understand, because on other legacy raids, if i am with other people, they get the same amount of items, which would then become 10+ if you were two people. These bosses the last run literally didn’t drop more items than 5 to all us 12 people. And while it was personal loot more people seemed to get items, and items they actually needed.
I would be alright with this change, if the content was soloable and the bosses dropped 5-10 items per boss, like other legacy raids. But this raid will never be soloable unless they change mechanics, and we get deep into Shadowlands or something.
I refuse to accept that this is working as intended at the moment. You’re supposed to get more loot in legacy raids. Even in a group.
This isn’t how legacy loot works. If a boss dropped 5 items for a full raid when current, then it drops 5 items for any size group, from 1 to max, for legacy loot.
Some bosses dropped more than 5 items, so there are times when you would get more than 5, but that’s because of the boss, not anything to do with legacy loot.
The idea that people are getting 5 pieces of loot each during mog runs is just false.
The fact that you’re having trouble accurately identifying how much loot is dropping for you in legacy raids makes me doubt the accuracy of your numbers for this claim.
That’s how they work when you’re solo. It’s not how it works in a group. It’s never worked that way.
It just seemed like something was off. I heard people in the raid i was with say you’re supposed to get more loot.
I have done countless Antorus runs with personal loot, and since you require atleast 10+ to safely kill everything in there on Mythic, at that time those 10 people got more loot than what’s given now with personal loot.
I was really wanting to work on this set, and i believe this legacy loot system makes it insanely more harder to get, cause mythic antorus requires some people still, right? It feels like more RNG. There were no mail users or mages in our group, but many bosses in a row dropped nothing else but relics and mail and mage. It just makes it so much more difficult.
The reason behind my frustration is how they turned it over to legacy loot this early, when it’s impossible to do the content on your own. This is, in fact my first large raid with legacy loot, and i hope you can relate a little and understand the horrors of going from personal loot with actually getting what you need, and to legacy loot and get nothing you need, and less items overall to all players when in a 10-15 player group. Apologies for my stupidity. Bad morning. And i just can’t see how it will be even possible to get those pieces now having to run with 10+ people minimum there. What about bonus rolls, do they give random loot too, or something actually to your class? Hoping it will, and the same with the mythic cache class hall quest chest.