Antialiasing not applying to character preview windows

This is SUCH a small thing, really, but I can’t stop noticing it. Since 10.0, my antialiasing hasn’t felt right, and I hardly understand the new options, but I finally got things looking okay again in most parts of the game. However, things like the character sheet, dressing room, and sets screen are all lacking any antialiasing at all, creating an incredibly jagged character image that’s a bit jarring to say the least.

Edit: Oh my god, it was literally just because I didn’t have a multisampling option selected. I selected one and no more issue! Ignore me.

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I don’t know if it’s related or not, but I’ve seen other graphical options not being respected by the game either. I noticed it for myself with “Max Background FPS” which I usually keep set to the default 30 whenever I tab over to my other monitor. Since the pre-patch, it’s now being ignored.

I was going crazy until I found your post, the game should suggest you to check the antialiasing settings as they reset when you first open the game after the patch.

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