Another RSV concept

Another person back at it with yet another RSV rework concept

Explosive Shot - Cost 25 Focus - 2 Charges - 10 sec CD (affected by haste) Shoot an Explosive Shot dealing X damage instantly and leaving an explosive on the enemy that explodes in a small AoE for X damage after 2.5 seconds. Using Explosive Shot on a target that already has an explosive causes both the explosive on the target and the one that would have been applied to both explode instantly for their normal damage

Sidewinders (They’re back) - Not sure If I want this to consume or generate focus - 12 sec CD (Affected by Haste) - Shoot zig-zagging Sidewinders at your target dealing X damage to all targets hits between you and your target - (Either a talent or benefit from leveling) If Sidewinders hits a target affected by Serpent Sting, all targets hit after that target will also be afflicted with Serpent Sting

Black Arrow - Cost 30 Focus - 30 second CD (Unaffected by haste) - Shoot a Black Arrow at your target dealing X Shadow damage over 20 seconds - Each tick from Black Arrow has an X% chance to grant you 1 charge of Explosive Shot and make it cost no focus

As for CDs, Passives and Mastery I don’t know what to put but I just wanted to get out a general idea for this concept

Serpent Sting - Good ol’ Serpent Sting
Arcane Shot - Good ol’ Arcane Shot
Multi Shot - Good ol’ Multi Shot
Steady Shot - Good ol’ Steady Shot
Kill Shot - Good ol’ Kill Shot

What I want to improve:
I mainly want to have some pet interaction but I don’t play Hunter enough to know how to do that without it starting to feel like BM. Lone Wolf could certainly be a possibility but I don’t want that to be the baseline move as MM should be the spec without a pet. I’ve also thought about having some version of Kill Command but at the same time I don’t want the spec to feel overly bloated.