Another nerf and undocumented changes, from Kalamazi

https://www.wowhead.com/news=318267/shadowlands-beta-build-36806-class-and-spell-changes-more-covenant-ability-tunin

Time to get down to the refund process. I dont know others. But I am a dedicated warlock player and it breaks my heart.

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“we rather you not playing warlock” still a thing

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Oh no, they nerfed the abilities from the system nobody liked to be almost poitless what you pick or not, what horrible thing to do /s.

ps: yeah, sure they don’t want us to play warlock, like, https://www.warcraftlogs.com/zone/statistics/24#dataset=90 imagine playng n.2 spec for nyalotha; or 4th https://www.warcraftlogs.com/zone/statistics/23#dataset=90 on palace, or any of the specs in BoD https://www.warcraftlogs.com/zone/statistics/21#dataset=90

warlocks will still be good, its good for the majority of the tiers in the majority of the expansions.

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He even says at the end of the video that Warlock will still be strong. How did you gloss over that?

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It’s not much about being strong but more so about the design of the specs (especially Demo, at least for me) and the lack of communication.

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I honestly don’t understand the rationale of the people that post these threads. A youtuber posts a video saying warlocks got some nerfs. Those nerfs are going to cause you to get a refund? All the classes are going to get some type of buff or nerf either through expansions or future patches. Your decision to play a class shouldn’t be contingent on the opinions of youtubers or number tweaking. You should play the class because you enjoy it. I don’t see how nerfs and number tweaking can influence your enjoyment of a character so drastically.

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Oh look, yet another alt :roll_eyes: man I really hope one day Blizzard make people’s Battle.Net IDs visible on the post so we know who exactly is being bold.

Anywho there are different kinds of WoW Players

  1. Elite Mythic Raider Types, HOF, CE, etc
  2. Elite M+ Dungeon Types
  3. Elite PVP Types
  4. Casual PVE Types
  5. Casual PVP Types
  6. In-game Roleplayers
  7. People who play for the lore/narrative/aesthetic
  8. Combination therein.

Most players in 2020 are (1) through (5) first and foremost. They want to be “good” within their imagined “bracket” means numbers. These people care about numbers first and foremost. However, to a meaningful subset of (1) through (5), they care about the Lore or the Aesthetic but as a secondary aspect.

I main, and have always mained for ten years, a Demonology Warlock.

I am Catholic, love Vampires, and care about Blood Elf lore. So lore-wise and pseudo-RP wise, I want Revendreth.

I was also happy because I generally center by Demo Warlock on an AOE playstyle, and Impending Catastrophe synergized with that AOE playstyle perfect. Going Venthyr as a Demo Warlock was “Good” because it built upon standing strengths.

I play casually, so numbers don’t mean a lot. However, when I do play PVE, or when I’m solo’ing open world rares, I want to do Big Numbers, because it feels good and nice. It makes me feel like I contributed to the group properly.

However now Impending Catastrophe was nerfed 50% on its dot and 80% on its impact. Meaning now, Venthyr is not the PVE-Numbers best for my main spec on my main.

A lot of people are at the end of their limit.

You see for a game to be good, it needs to balance Gameplay vs Narrative for most people.

Gameplay = Encounter Design + World Design + Class Design + Borrowed Power Design; Class Design = Rotation + Numbers + Fantasy

Narrative = The Expansion’s Story + World Depths + Player Character Cohesion In The Story

If Borrowed Power and Numbers are Broken, and such a player doesn’t care about the (not very well written, if we’re honest) Narrative, then no, the game isn’t good enough to keep playing.

HOWEVER, the additional problem is they did these SWEEPING NERFS after they finished Raid Testing. Which is yet further problems.

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How does me posting on an alt have anything to do with what I said? Advocating that you should play what you enjoy doesn’t require me to flex my WoW credentials. I’m suggesting that the enjoyment of your character shouldn’t be determined by a buff or nerf. Especially during the process of releasing a new expansion. The expectation should be that your class WILL receive changes. Either positive or negative ones.

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I already responded to this in my prior post. It is, for a lot of players, for easily understandable reasons.

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Then that’s something you’re going to have to figure out. Either reroll or try a different spec. I used to enjoy playing survival hunter back when they had explosive shot in mop. When they were changed to melee I was pretty upset, so I decided to play another class. That’s the nature of playing this game. Every expansion you’re going to see changes. You’re either comfortable with the changes or you’re not.

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I have never rerolled in 10 years. A lot of players refuse to reroll. The same way a lot of players really only play one particular race. Because we play the game for the specific class and/or specific race.

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I’m not getting a refund but i can see why this nerf would drive people to it. 3 major reasons:

  1. Most warlocks would probably prefer Necrolord or Venthyr aesthetically, as warlocks generally aren’t known for being angelic or nature/fae. Those two covenants are now dumpster tier, so warlocks now have to choose between aesthetic and power. Some won’t care and just choose kyrian, some won’t care and just go aesthetic. I’d say many are like me, they want the aesthetic but really don’t want a trash power. At this point I’m likely going to go venthyr, but i feel horrible about it.
    .

  2. Rumoured delays aside (cannot count on them happening until blizz confirms, and i doubt it will happen) we are less than a month away from launch. This is NOT the time for huge sweeping changes. Being this close to launch and seeing these changes pretty much confirms to us the one thing we knew but hoped wasn’t true: Blizz has no idea what they’re doing with covenants and the entire system is going to be a giant mess for the entire expansion. I mean, sure, they might get their act together and fix things, but historically Blizz generally does not have a good track record of maintaining balance, and especially not while maintaining fun. These massive changes this late is just a giant red flag on the expansion as a whole.
    .

  3. I’m likely a special case on this point but I’m sure there are at least some others in my position. I was looking for something to shake up my gameplay as a warlock. Destro fire spec sounded ok, but what really caught my interest and sparked some hope and excitement in me was Necrolord affecting Demonbolt. I was feeling pretty apathetic before but the demonbolt build excited me. One week later and Blizz killed the dream before it ever even really existed. I’d have been fine if they just lowered the numbers but removing Drmonbolt and just leaving it with the pathetic Demo Shadowbolt curbstomped my hope and excitement.

So yeah, triple whammy of disappointment for me on this build. Though they shouldn’t still be making giant changes as I said in point 2, it’s too late for that now, so hopefully they do more changes to improve things. Won’t hold my breath on that though. I won’t be unsubbing, but a variety of things these past few months have driven me awfully close to it, so I could see why this would be the last straw for some.

EDIT: Right after making this post I got on my pc and saw an email confirming a launch delay. Hah. Boy, do I have egg on my face or what!

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The covenants should be in a state where your performance is the same between the four. If that means they do ~5% of your overall damage, well, thats fine in my eyes. I’d much rather feel as if I am performing well because of a well executed rotation, not because of some overloaded borrowed power.

I’m sure warlocks will be fine, its always a bumpy road at the start of an expac for any class.
Nerf or no nerf I’ll still be playing this toon in SL.

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That’s only going to happen they need to make much bigger nerfs than this.

As it stands now, scouring tithe could do literally 0 dmg, and kyrian covenent overall would still be a decent chunk of afflicions damage. Permenent malefic rapture ramp on single target, 5x soul shard generation on target death, soulbinds (like 5% vers + 5% mastery from pelagos).

TBH the whole system looks like a mess right now, probably a big part of why SL is delayed.

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Not gonna lie, I know you were just trying to present information but man this sounds really condescending. Now for your information. They did raid testing yes, then they nerfed covenants, and now they’re delaying the launch. They even made a blue post saying they need to fix their endgame systems… it’s obvious that they are trying to fix them and yes I think they all should be within 5% of each other or their abilities should be utility focused. It was kinda silly to almost be forced to a specific covenant depending on what you want to either, M+, Raid, or PvP. You mention ppl are at their limit??? How the pre patch isn’t even out yet. I don’t get how people can be fed up with something doesn’t exist. Everybody needs to just calm down and wait. None of us are videogame designers for a billion dollar company we should just wait and see what the systems actually look like closer to launch and also wait for some verified sims, at least then you’d have a closer to informed idea.

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Raid testing is to make sure the bosses work correctly (e.g., does the boss stop auto attacking forever if you bubble an ability), not to balance the numbers. That’s what the first week of heroic is for.

Lol

That’s like, your opinion. I explained the diversity of the player base and explained my personal motivations for playing as an example.

Correct, and that post was written before the announcement

Not everyone agrees with this, and is one of the issues at the crux of the issue. There’s no way for an AOE ability like Impending Catastrophe to be within 5% in Single Target, Cleave, and AOE situations as Scouring Tithe. Numerically it just doesn’t make sense.

So what blizzard has evidently chosen to do is nuke the abilities such that they account for almost meaningless amount of damage in most situations, so that min/max-ing is meaningless for the sake of Covenant Abilities.

Except now Kyrian is the strongest due to the Soul Shard generation. And Pelagos’ mastery buff. So that’s prolly gonna be nuked too if the trend continues.

People are at their limit because of multiple expansions of the same or similar issues.

People are leaving the game because they’re tired of badly drafted Borrowed Power systems or other gameplay issues, people are leaving the game because of the way the narrative is developing (Story Forum is a daily warzone regarding Night Elves), or a combination therein.

So if someone is at that edge, and come Shadowlands they’re forced to sacrifice what they vibe with for the story in order to do Big Deepz, or forced to sacrifice Big Deepz for the story they want to do, they’re just gonna quit.

We were closer to launch at the time of that post. Literally 3 weeks away. Now we are not.

Sims are being made, and I agree we should wait for them before making a final call.

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Well, it is. It’s certainly not on bosses that don’t work properly.

Maybe they should be working properly 3 weeks from launch instead of iterating/changing mechanics of some of the fights drastically each time because nothing is sticking :thinking::face_with_monocle:

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