he did and he lost. its not viable.
As amazing as each player is on that team (cuz they r all insane) I just donât think they have much practice as rmpala. Sin can definitely take matches
Honestly with the exception of the divine toll oneshot I think pvp is in a really good place for the classes that are strong.
Instead of bringing those classes down, the underperforming classes need to be brought up. This will also put some already ingrained checks into the meta as well. You see this a lot when class x is weak and class y is really strong.
Buff the underperformers, and i bet anything the meta stabilizes.
sure, but every class in the game needs buffed almost. buffed alot. most are unplayable.
Have they ever ran SP/War? Feel like itâd be strong into Mage/War with dispels. Maybe not, Iâve always felt itâs strong into it though.
Idk but I remember going into this season thinking sp war rsham/hpal was gonna be insane. Prolly really under rated just due to combust being bonkers atm
I actually feel that itâs really strong. I think itâs the strongest ladder comp for Shadow, maybe equal to RSham after mana nerfs. Either way, it has a lot of set ups for damage and goes. I believe more frequently than Fire/Warr does because of Driven to Madness. Thereâs also a lot of defensive trades both teams would have.
Iâd love to see them run it with HPal and RSham more this week on ladder because of good it feels. It also doesnât hurt to have Wizk on the SPriest.
Blizzard has already done effectively nothing but nerf classes for any of their effective balancing so far this patch.
The problem with your suggestion is that it would take them understanding the classes, PvP and, ultimately, why those classes are underperforming. Blizzard doesnât have any group in place to do that.
Itâs easier to break things down, then build them up.
Based on their nerfs for the most part, they have no idea what is making the s tier classes s tier eitherâŚ
Idk where tf you got the ret number from i think you mean 0, it was litteraly fire mage arms holy every team
there is one destro lock, and the lock 0-3 lose. the lock simply cannot survive, the bliz is so brain dead, they think give warlock mobility such as port and gate so that they don;t need give warlock survibility. But why fire mage has more mobility and yet they have much better survivability and cc? warlock 3 min wall is way too long. port and gate only better than previous expansion for warlock, but compare with other classâs mobility, port and gate is the worst mobility.
Lmao, isnât it clear already that shadowlands is garbage? Those who say otherwise are peddling a fairy tale.
The proof is in the pudding, observe the AWCâs winners, itâs as the pros have predicted (merce said early on before the AWC started that heâd be surprised if ww/mage/hpal didnât steal it), observe spec representations (not just AWC, MDI too) observe the infestation of carries on ladder, observe the hotfixes that do nothing, it all points in one direction:
SHADOWLANDS IS GARBAGE.
Hence the many voices of discontent.
Donât forget to mention that when OTK goes against the Meta hpally/firemage/warrior comp theyâll switch to hpally/firemage/WW monk lol
i think it was more fun to watch than the rmpala mirrior or rmp mirrior or rmd mirrior or rms mirrior in every xpac ever
The games are fairly fun to watch until it devolves into the melee cleave vs melee cleave matches. Watching 4 zugzugs meshing each others character models inside each other while slowly chasing whatever poor healer happens to be on the team with less momentum is actually justâŚnot interesting. I canât tell anything thatâs going on in there and thereâs almost no skill expression in any of it.
ye im not a fan of 4 people hitting eachother in the middle of the map until 1 of the healers goes oom pressing their buttons⌠but the warrior/mage and ww/mage is still a little more fun to watch then the rmp/rmd/rmpala/rms every year
Oooo 1 MM hunter⌠such representation for my class wooo⌠
At least people die and oom so itâs better than BFA by default omegalul
Iâve checked out from watching the whole broadcast they have managed to make the game boring AF and warriors are a huge part of the problem.
Not completely true, the initial fire conduit nerf that reduced combust burst by 10% and triune by 20% were exactly what needed to happen. While nerfing combust farming makes sense in theory, all it did was force mages to have a 1.2-1.5min combust which still desyncs major defensives.
Fireâs kit is just too good, blizzard needs to design clear weaknesses for every class else they become dominant. Blizzard needs to determine what they want fire to be bad and nerf it. The same goes for warrior and hpal.