Anima Rewards Increased

What about PvP? This tells me you’d rather fix cosmetics over game mechanics that are quite literally causing people to leave. I’ve seen solemn few of my friends quit over not being able to farm transmog sets, but I’ve seen almost all of my friends quit over your slow unprofessional actions.

EDIT: They’ll go out of their way to draft ideas for achievements, create them, program them into the game, and then rework them into the current system. The entire ordeal using developmental time and resources. Mind you not the art’s team or the legal’s team resources, but the development’s and the programming’s teams and their resources.

Vocal minority cries out about anima numbers, but money is leaving their pockets and more and more people leave their product and company because of their unprofessionalism. There is no excuse

Do better Blizzard.

EDIT 2: A lot of people that pass by my post believe that it’s centered around PvP simply because of the first 3 words. That was meant to point out Blizzard’s priority with a core endgame mode to a cosmetic item.

68 Likes