After having watched the Cinematic Trailer for War Within…
meh.
I can see that Anduin is really disturbed. He snaps at Thrall about his loss of faith in the Light.
Not after what he’s seen… not after what he’s DONE.
I get it, Anduin. You’ve seen a crappy expansion with a nonsensical, fragmented storyline. All of the most powerful forces in the universe amount to robots given sentience. I’d lose faith, too. Because that means the Light is likely just a LED with personality traits…
But it’s the second part of what he says that leaves me baffled. “Not after what I’ve DONE.”
So what did he do, exactly?
(I mean, aside from wiping my guild on heroic a bunch of times. But that’s not canon.)
Well, he successfully ambushed the Archon and robbed the robot of its sigil. But… well, he didn’t kill it. The robot made a full recovery.
After that, Anduin found his way to Ardenweald and sleuthed out the next sigil. The robot there decided it’d be entirely too obvious to hold onto the McGuffin personally and chose to hide it… in, arguably, the most OBVIOUS spot. He makes a bee-line to the Heart of the Forest, yoinks the sigil and yeets outta there. Detestable, Anduin! The Winter Robot took entire minutes to come up with such a great hiding place! Very bad Anduin!
Okay, so next up on his list of unspeakably horrible things… Anduin helped to mug another robot (the Primus this time) of its sigil. Didn’t maim it, either. Just took the sigil and hearthed out.
Ooooh! He’s 3-0 and he’s… Just. Getting. STARTED!! Oh, nope. That’s it.
In response, the robots band together and acknowledge what an inconvenience the loss of their sigils is. They make new sigils in no time at all and all agree that Anduin is a big meanie-head and that they won’t invite him to their birthday party.
So Anduin is suffering from crippling PTSD because he handily took a few, easily replaceable, McGuffins from some robots that the Zerith Mortis installation is all too happy to replace?
Help me out here people.
Edit for the people who say that PTSD is an element worth incorporating into an Action based MMO RPG.
So repercussions of war, then.
Heroes who recoil at the sight of their weapons, as they cannot unsee the murder and mayhem those objects have caused.
Thrall curled into a fetal position under a waterfall, unable to weild the elements. He cries bitter tears for the lives he’s taken over the years. His arm, no longer able to lift an axe.
Jaina grows old in a library, sipping tea with Khadgar and reminiscing about cantrips.
Khadgar encourages Jaina to maybe open a spellbook. Take a whirl at using arcane magic again. Jaina recoils at the mere mention of Arcane magic; the tragedy of Theramor is still fresh in her mind. The manabomb. The teacup slips from Jaina’s fingertips and shatters on the floor. She’s sobbing uncontrollably. Khadgar consoles the once-great mage. She needs time.
Maybe Baine Bloodhoof and Magni will go and visit Anduin in his retirement cottage. He’s needed so much energy lately. Even just to tend to his garden. Surely they’ll be able to add some color to his life. He’s so sad. Anduin barely gets out of bed these days…
Baine gets up out of his chair to leave and is nearly overwhelmed with a wave of vertigo. Ever since the Jailor dropped him one hundred feet in the Maw, the once-proud bull finds that, even his height gives him PTSD. Maybe he’ll visit Anduin another day… sitting feels so much better… he just needs his tent and his fire… his safe space.
The war is over and the traumatized denizens of Azeroth go about their lives, walking on eggshells and avoiding their triggers.
World of Warcraft: Safe Space.