Keeper of the Grove really feels like a half hero talent, it uses force of nature for most of the tree but it just dont feel good, while the other half is a bunch of either boring passive stuff or things that try to be good at pvp but even fail.
This is my take on how to change/fix making Keeper of the grove push us towards a half pet style of gameplay with treants and faerie dragons:
1)Remove force of nature from the spec tree: this really is the biggest change of all, we really dont need force of nature to be in the spec tree when we will never pick it over warrior of elune unless we go Keeper of Grove and its because we are forced to do it not because we actually like it.
2)Dream surge (opener talent): stays the same but now also makes you learn force of nature.
3)Expansiveness (mid 1): replaced with Dreams aid: every 3 uses of dream burst charges summons a faerie dragon to aid you for 10s.
4)Cenarius Might (mid 2): stays the same
5)Power of the dream (mid 3 choice): remove this
6)Control of the dream (mid 3 choice): changed to: every use of a major ability (convoke,alignment,force of nature and warrior of elune gives a stack of dream burst and every use if a stack of dream burst lower the cd of major abilities by 2s.
7)treants of the moon (left 1):replaced with Grove Caretakers: treants now apply a dot thats not moonfire (so its another dot we get for our synergies) and makes faerie dragons cast regrowth every 4s targeting lowest hp allies.
8)Power of nature (left 2 choice): changed to treants no longer taunt and now cast wrath at their targets, faerie dragons last 3s longer
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Durability of nature (left 2 choice): changed to treants have 50% more hp and deal 200% more melee dmg, faerie dragons deal 20% more dmg
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Bounteous Bloom (left 3 choice):combined with early spring
11)Early spring (left 3 choice): replaced with Power of the dream: casting wrath in a solar eclipse has a chance to summon a faerie dragon to aid you for 10s, wrath no longer triggers lunar eclipse
12)protective growth (right 1): same plus using barkskin also casts regrowth on urself, plus makes allows rejuvenation to be casted while in boomie form
13)grove inspiration (right 2 choice): stays same
14)potent enchantments (right 2 choice): same
15)Blooming infusion:add that the regrowth heals for 50% more
- harmony of the grove (capstone):add every time you enter an eclipse summon a treant for 10s