With the popularity of Class requests on the rise: I wanted to address some of the Frequently asked questions on Tinker Threads that I see reoccurring all the time.
Are Tinkers Confirmed?
Unfortunately, No. Despite a large amount In game assets existing already, Tinkers are not confirmed to the be in WoW: Shadowlands.
This doesn’t mean they won’t ever happen, just that they won’t be coming until at least 10.0
What Evidence is there?
Despite existing Assets for Tinkers already existing in World of Warcraft, there are some other examples that suggest their addition may be on the way:
Data mining on the tinker Island expedition teams shows us that their Abilities, despite not appearing anywhere else on Azeroth, have costs, level requirements, and cooldowns.
Tinkers were obviously a big deal throughout BFA. They took Center stage in several zones across the expansion. Both War campaigns, and of course, major instanced content. Like Battle for Dazar’alor and Operation: Mechagon.
The New Starting Zone, Exiles Reach, Has representatives for a Tinker class on Each faction. A Gnome (For Allies) and a Goblin (For Hordies). Every NPC on that Island represents an existing class except these two. These fully Voice-acted NPCs have several lines of Dialogue each about how their Technology and Intellect is superior to any existing class.
But Why Tinkers?
Mostly for preexisting reasons. Tinker assets already exist in game, And the previous 3 classes have all drawn directly from Warcraft 3 Hero units.
Tinkers, of course have a Hero unit in Warcraft 3 to draw ideas off of, as well as several NPCs in WoW.
As Such, Tinkers also conform into existing class design philosophies and won’t require blizzard to completely reinvent the wheel for class design.
Tinkers easily fit as Ranged DPS, Healers, and Tanks, Just looking at the Island Expedition NPCs for inspiration.
TL;DR
Tinkers would be an easy to implement class that would fit into WoW’s current class design Philosophy, they would provide rolls that are in High Demand by the community, and they would be easy create since many assets and abilities for the class exist already in game.
Waste of a class spot. There is plenty more entertaining things they could do for classes than come up with some super niche Engineering class as a playable fleshed out one.
I’m still down for tinkers. Shadow hunter is pretty unlikely and tinker is another class I want. I played holosmith engineer in gw2 and rp my argonian on eso as a sorcerer artificer. He even built his own mechanical wolf mount
Engineering is a profession… Not Tinker. Tinker would be a Class
An Enchanter is a profession, but a mage is a class
A Skinner is a profession, but a Hunter is a class.
The Engineering Profession doesn’t have the Tinker Abilities from Warcraft 3, and doesn’t fulfill the fantasy of a Tinker Class.
Therefore, People want a Tinker class. which would fulfill that fantasy.
lol I love the Tinker posts, I hope Blizzard add them at some point.
They are the last class (that’s realistic for us to get) that I really want in WoW, hope they add them one day.