Allow member of the horde and alliance to play as the opposite faction through the Ambassador program.
Horde and alliance are at peace. So sending Ambassador’s to the other faction to represent them and their interest. Allows players to fufill this role
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yes. start with pandas. we already like this.
Hmm, we all seen what happens to ambassadors in game and out.
So like a hall pass?
Vulpera in Stormwind? Riding bee mounts?
I’m down.

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Ambasaador program please?
That would require updating all the old zones to a modern instance.
Even then something tells me that High Elves, under the Silver Covenant, and Void Elves are still banned from Silvermoon.
Make it so that void elves spontaneously combust if they go 100m within the sunwell. As in their entire character get deleted
I doubt it would be that simple.
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Based off of the amounts that I know about how this game works, the only places that would need any form of updating would be instances that contain faction specific content. That said, fixing that would likely be relatively harmless.
For instances, have the variation default to the group leader’s faction and change any npcs marked as hostile to one and friendly to another as just hostile, same the other way around (if this isnt the case already).
As for the factions themselves, this would be a headache. The Pandaren already set a precedent for “neutral”. Something that many may not know is that the “neutral” faction that Pandaren start out as is essentially a 3rd faction in the code, if you could get a Pandaren outside of the Wandering Isle before choosing a faction, both Horde and Alliance would be neutral to you, although many quests would be off-limits and most npcs speech couldn’t be read.
That said, despite a framework for swapping things around exists as seen with the Pandaren starter faction, things are a ton more complicated than that, as (if i recall correctly) there are actually 3 Pandaren races in the game: Horde, Alliance, and Neutral. When you choose your faction, it essentially functions as a race-change for your character.
All of this ties into the point that factions are tricky to work with, because they are a core part of the way that the game is programmed in many different areas. Over the years, they kept adding onto it without showing any intentions of really lowering that divide until about now. That’s almost 20 years of code to sort through and reorganize, meaning its POSSIBLE, but I wouldn’t expect anything like Orcs in the Alliance or Horde Gnomes for at LEAST 2 or 3 more expansions.
tl;dr - You’re right that it isn’t that simple but not for any reasons that pertain to zones.