Am I unreasonable for thinking Warrior's got shafted again?

I feel like Warriors got nothing NEW. Nothing FRESH.

They are the one class that still feels like it’s essentially the same. There is nothing that indicates that this Warrior is a SoD Warrior.

You look at Metaform, dual wielding Shamans, Paladins with Divine Storm and Crusader Strike, Shadow Fiends, Shadow Step, Mutilate, Melee Hunters.

What is Warrior’s “appeal” rune?

Does anyone else feel this way or am I the odd one out here?

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Don’t fix what ain’t broke.

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So…you agree they got nothing appealing or new. Ok.

This. Warrior in Classic already feels just as, or even more satisfying, than a lot of classes/specs do by the end of TBC, let alone the end of vanilla. Not to mention, most of the examples of “new” stuff classes got that you mentioned are talents or even core abilities ripped straight from TBC, Wrath, or Cata; this is not lost upon warrior, when looking at the runes they’ve got. By this logic, almost no class is actually getting anything “new.” Mage healers, tanking runes added to classes that weren’t previously tanks, that’s the largest extent of actual “new” stuff.

If anything, the only thing I can see to really complain about is that warriors are still the bastion of physical damage, be it dealing or taking it, which is kind of what you’re signing up for with a class named “warrior,” where the primary inspiration takes its roots in the “fighter” class of D&D, a class that hits things with a weapon and calls it a day.

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What do you think they could give warriors that would be interesting? I’m open to ideas.

I will say it’s hard to turn knobs with that class that is consistently at the top. And in a phase where they gain access to their 31 point talents.

TITANGRIP

But that’s just because I really like Titangrip. Also, I know it’s not interesting.

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I kinda like titansgrip just to give more value to two-handers.

CBR is awesome, as is QS. Both are new.

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I don’t believe this is directed toward me, but I want to bring up some of the usual suspects quickly:

  • Blood and Thunder: Having Thunder Clap spread Rend would kind of suck when Rend is kind of garbage at this point.
  • Ignore Pain: This would be a bit awkward to use in Classic, and it would potentially make furyprot so strong that SnB deep prot would 100% be a waste of dev time.
  • Sudden Death: A chance for attacks to give an instant Execute at any time is boring, imo.
  • Titan’s Grip: I’ve hated this in practice since WotLK beta in early 2008. My bias aside, it doesn’t really change gameplay a significant deal; it adds nothing really new to the warrior’s “ideentity.” Not to mention that they’ve already put Single-Minded Fury and a rune to give a reason to run 2h as a warrior without needing two of them.
  • Blood Frenzy: The physical damage increase while the enemy is bleeding is nice, but you’ll just have a ton of people QQing about warriors doing more damage with no extra effort.
  • Bladestorm: Wouldn’t be surprised if it’s in the game at 50 or 60.
  • Shockwave: See Bladestorm.
  • Colossus Smash: See Bladestorm and Shockwave. Hell, I could see all three of these being on the same rune slot.
  • Heroic Leap: I think this may be considered by the SoD devs a bit “antithetical” to the “spirit of Classic.” I don’t have a massive problem with it, but that’s just my guess of how the devs would view it.
  • Opportunity Strikes: If druids didn’t get Wild Strikes, I’d bet warriors would’ve gotten Opportunity Strikes as a party-wide buff.

Just some examples.

The thing with warriors is that they were pretty well designed even back in original Vanilla. They were top DPS in phase 1, and even now in phase 2, they do good DPS. Yes, they could have better runes than “make slam instant”, but they shouldn’t get anything too crazy, or the gap between warriors and other classes will only widen. I’d say that warriors should get cool utility runes, or cool defensive runes.

New rune idea for warriors. “Hit things harder. You hit things just a little bit harder.”

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warrior runes were pretty boring, but they are also plenty strong

no bladestorm off herod was a missed opportunity.

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Yes
/ten characters

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Truly. A damn shame.

You obviously are not playing a warrior. Right now warriors are bottom tier pvpers, bottom tier tank, bottom tier dps. Their health pool isnt substantial enough to survive burst, their tanking threat is sub paar, they have nothing to mitigate spell damage, or have a meaningful self heal like meta, they gained nothing in prot, devastate doesnt start doing anything until after you stack sunder which in small scale raid content you have to do yourself, which takes time. In arms, all we did we replace an absolute garbage ability quick strike, with the instant slam rune.

Right now charge and intercept are direction bugged.

Group with some friends and go out into the world, j/k you are soloing because layers are keeping you and your friends seperate. This class is literally barely functional.

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Warrior is already a pretty complete class in classic.

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QS is lame and underwhelming

And you’ve obviously not read a single word of what I said. I’ll quote myself, in big, bold letters so it’s hard to miss:

“Warrior in Classic already feels just as, or even more satisfying, than a lot of classes/specs do by the end of TBC, let alone the end of vanilla. Not to mention, most of the examples of “new” stuff classes got that you mentioned are talents or even core abilities ripped straight from TBC, Wrath, or Cata.”


The OP was complaining about warrior getting nothing “new” or “fresh.” I said that warrior, in Classic, felt more complete than many classes & specs do by the end of TBC, let alone vanilla. Neither OP nor myself mentioned PvP ranks, PvE ranks for tanks or DPS, health pools, TPS, anything to do with numbers. OP complained about nothing “new,” and I rebuffed.

Feel free to argue with phantoms about all the issues you have with warrior in SoD - and this isn’t to dismiss them as non-issues - but if you’re going to try to argue with me, at least stay on the correct topic.

Gladiator stance. Sword and board DPS. Problem is unless it is BiS then only like three of us would spec it.

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