just curious why does blizzard do this has anyone ever heard an offical reason on the logic behind the nerf patterns they do? They have been doing it for years but there has to be a reason outside 'players complained about X class: lets nerf them with no research"
Look at the chart below right:
In this example blizzard has nerfed the 5TH! “top dps” but has not touched the top 4 - but look at the bigger problem with the chart: why even touch anyone in the top 5?
Wind walker in this example is dead last - Why are they not buffing those classes up? Is the logic the top needs to be lowered to the bottom? Even if they nerfed the top 5 (and i missed it) the bottom is still THE DEAD LAST BOTTOM - so what does that do for the classes/players down there?
Perfect example is the frost mage: According to this chart they are pretty low yet I have seen frost mages blow others out of the water: Perhaps it is not an over powered issue and a skill issue over all?
Does blizzard, again if anyone know look at the 'skill" levels of players? the weakest players/classes? Or does blizzard just go:
“Players are complaining this class goes BRRRRRRRRRRRRRRRRRRRRRRR nerf them WITH NO RESEARCH!”
TLDR - Buff the guys at the bottom like holy crap I personally love my monk as well but never would play it looking at this depressing chart, even my frost DK I wouldn’t touch - yeah I don’t need to do all the dps, but nice to be part of the dps conversation!
2 Likes
Assassination was nerfed. Just not enough. Also, DH were nerfed for their M+ performance, not raid.
1 Like
Even so, that is fine although m+ balance/raid balance will never work and be a thing, bottom dudes still bottom with little logic behind it.
I think it’s more target count. Frost does very well on multi target such as M+. But our single target is pretty meh.
So looking at raids like the chart you linked are going to show frost as pretty mediocre, but in M+ it’s strong.
Same with DH. Their raid performance is good, but not godly. In M+ though they were near broken
Balance will never be achieved, true. Because encounter and class design are at complete odds with each other. Does that mean they should never try? Idk.
Probably because Blizzard doesn’t exclusively balance around the 95th percentile of mythic parses for all bosses?
7 Likes
Someone is always going to be on the bottom
1 Like
I have heard shaman is only so high on an “all bosses” view because of one or two fights, no?
But yes, balancing this way would create some interesting results
Because Hunters aren’t allowed to be good dps.
1st rule is to do everything to ensure all 3 Rogue specs are in the top 10
Then worry about the little stuff
Also, is Aug really ahead of Devastation while also doing massive buffs to others.
Yeah, balance druid as well. Both classes perform extremely well for council because of their split cleave. But this graph doesn’t show you that.
Well all I have to say to that is uwu
1 Like
My casual guild has the top 6 DPS slots with 2 BM Hunters and 4 Ret Paladins. The next one down the list is either a Feral (me) or a WW Monk.
They’re both #2 and #3 per the data provided though?
Isn’t this the first raid this expansion where this is true?
Bottom shouldn’t be 20% below the top performers, though.
3 Likes
Could be because results would be easier to spot among the data
Stop looking at WCL, they’re unreliable information until Blizzard fixes aug hooks so that the ACT can reliably attribute aug damage to the augs. Until then, logs mean almost nothing.
I mean maybe blizzard does not use this as a source but it seems every time “logs” are released nerfs do rapidly follow so they are basing there nerfs of some form of ‘data’ collected.
- Patch releases - classes find footing - week 1 logs release - blizzard /strokes chin and says “interesting” - Players flood the forums with a class that hurt there feelings - blizzard goes THAT ONE! beats it to death with the nerf hammer SEE WE LISTEN - Player goes ‘but the logs’ - blizzard goes 'what logs?..what class do you play gets hammer ready.