I’ve heard rumors that the game intends to return to Draenor 30 years into the future.
No thanks. How about something involving tinkers and their machines to counterbalance the doom and gloom as well as the genocide of whoever’s capitol city?
Gnomes and goblins can spearhead the class, but leave it open to every race to customize to their liking.
Its more likely that should the AU resurface, whatever remains that is worth salvaging from it will be coming to us. If the Light Mother really is a Prime Naaru, then its perfectly possible of Dimensional Naaru ships can transport the Lightbound (and captives) to our reality is possible.
That world is pretty doomed. Doesn’t necessarily mean that the only people who escaped it will end up being the current influx of AU Mag’har. It also doesn’t meant that the only threat to ever surface from was the Iron Horde.
The only thing from the AU that isn’t in the MU are the High Arakkoa. The Primals and Saberon are present having followed the Mag’har to Azeroth and the MU Breakers(Ogron, Gronn and Magnaron) have followed the Ogres to Azeroth through the Dark Portal despite the Horde’s attempts to exterminate them.
High Arakkoa(the Legion has Fel Arakkoa and their Apexis Guardians) and Lightbound Orcs are the 2 things from AU Draenor that no longer exist in the MU.
Well, if we get a Lightbound/Light Cosmology expansion we are likely to see some ARs shine. Not all of them, but for the Alliance I’d wager that the Lightforged and the VElves will have major parts to play. For the Horde, the AU Mag’har would be able to take a central stage.
I’m more interested in slyly sliding in a new tinker class that is racially unique per race you pick that can harness “cosmic tech” just in time to battle off any invasion and solidify the mortal races seizing their own destinies against any cosmic force.
What Medivh tried to iterate at the end of Reign of Chaos.
My guess is that you’re completely unaware of the Mag’har recruitment scenario—where we do exactly this. Now that we’ve left a second time, it has been far more than 30 years.
You make about 10 threads a day, many of them ill-informed. Please stop.
You know, I wonder if AU Draenor really was doomed once the Mag’har left? What if after they left, life started returning to the planet? I know that doesn’t make sense from the perspective of the Mag’har’s story, but I still wonder about it sometimes. We never really got to see the other side’s perspective, just small teases through documents and letters.
Don’t get me wrong, I’m sure the planet really was dying, and probably will be completely dead, but I feel like we still don’t know why.
I know there’s no reason at all for it, but what if Azeroth’s deathward spiral from the end of Legion was related to that? AU Draenor was anchored to reality because of it’s connection to the MU, a connection that manifests at the Dark Portal. Even if the AU was inaccessible, is it possible that Azeroth’s brush with death could’ve resulted in Draenor’s weakening? Draenor could’ve been reliant on Azeroth, or perhaps Azeroth was leeching life force from Draenor to cling to life.
AU Draenor seems to follow the concept of Eternal Return, wherein what happens will always happen, even if it happens at different times, by different actors, brought about by different circumstances, it still brings about the general result.
In this instance, we got:
The Dark Portal is opened and the Orcs are unleashed upon Azeroth (Legion manipulation is the main cause in MU, Legion presence and attempted trickery serves as a pilot light, with Garrosh manipulations whipping Orcish society into a frenzy and turning noble warriors to warmongers to defeat the outside world with a first strike in AU).
The Orcs are defeated in the second bout. (In MU it’s on Azeroth, in AU it’s on Draenor.)
Gul’Dan is the one who ushers in the coming of the Legion, first in Draenor, then in Azeroth. (In MU he acts as an agent of the Legion and brings about the Orcs’ betrayal, whereas in AU he is Garrosh’s living proof of the Legion’s trickery and instead brings about the literal arrival of the Legion on Azeroth.)
Doomhammer confronts the Shadow Council. (In MU, he confronts Gul’dan, defeats him and he surrenders. In AU, Ogrim dies.)
A Draenei Paladin fails to protect their community they so dearly love and is put upon the path of righteousness to atone. (In MU, it’s Maraad. In AU, it’s Yrel. Is it implied that Yrel and Maraad are potentially the same person?)
A child is born between Draka and Durotan. (In MU, it’s Go’el/Thrall. In AU, it’s Geya’rah. This sort of gives me the idea that Yrel and Maraad are potentially the same people.)
Due to the machinations of a planar entity, Draenor falls and dies. (In MU it’s the Legion, in AU it’s the Holy Light.)
So, I don’t think it matters whether or not the Orcs were the main actors, but rather that Draenor is fated to fall and will always fall, and nobody could save it.
I think it was the Antorus Raid, I’m not exactly sure, but in one of the legion raids you can see Crystalized worlds the light had saved. That’s the ultimate fate most words suffer if suffused with too much light. We also glimpse void corrupted worlds too.
I just can’t for the life of me remember which Legion raid it was in.
See, this is where something doesn’t really add up. We know why the Legion killed Draenor; that’s what fel magic does. But the Light doesn’t destroy life, it encourages it. I believe when we were given an example of the, ‘tyranny of the light,’ a dev brought up the idea of entire worlds encased in light crystals, that it’s denizens were forever trapped in said crystals, essentially immortal because the light kept them alive and healthy because that is it’s power.
Although I suppose knowing more about the Shadowlands and the Light’s antagonistic nature with it, that keeping entire worlds alive and trapped to starve the Shadowlands of anima might be a valid tactic too. Scary thought.
It could be wholly unaware of its harmful nature, the Naaru aren’t exactly for any of the material worlds. Or, perhaps the Light attempts to make the harbor of its power more agreeable for its existence sees the change of the natural order not as a perversion but rather an ascension to perfection.
Whereas the Void is an inky nothingness at the height of its power and even its touch withers the earth, darkens the sky and chills the world without the sun’s light, the Holy Light could wash away everything in a blinding white light, and the same over-saturation salts the earth, making it inhospitable to all life on the planet.
Now that I think about it, it mighht from Chronicles, but I do know a Dev mentioned whole worlds being incased in a sort of golden stasis. I know I read it somewhere and I remember it being a discussion on here for a short time.