Its also possible that people wanted changes and they were good at first but then after a while they wished they had the original back. I’m not saying people didn’t want av changes but then they could have said you know what at the end of the day the old av was something special and this version might not be horrible but it lacks something a feeling or whatever that the older versions had.
Because people complained that an 18-36 hour game was driving away willing participants, and games usually were won or lost by attrition of the weaker faction.
Would history not repeat itself then? We get 1.5 AV and then people ask for changes.
There are going to be many people playing Classic. Some may want 1.5 AV now but decide they cannot commit to the long games or feel they never get to see one actually finish.
I’m just saying that there was some reason for all of these changes. Yes 1.5 AV may be better it may not be. But something prompted them to change it.
What happens if we see the same thing? Do they listen to the community then?
That’s why having the older version still in the game to be enjoyed on weekends or maybe monthly events would satisfy the most people.
I would never advocate for it since it would be major change but if they just took the original av and made into aszhara crater or something that would be interesting. Just make it weekend event or something. Again I would rather just have old av weekends. Because I know people will reeree at me for even suggesting it as a hypothetical.
I’m just curious as to why they changed it. Because what if we get 1.5 and people again ask for changes?
When did they have the idea to change to honor tokens? My timing could be a little off but these AV changes may have been made with the token system in mind and not based on game play feedback. If you needed AV tokens and its always 3 day matches to get them then that was not a good fit.
I think there is enough variety in the other BGs for those wanting quicker outcomes, I hope they consider an earlier version of AV.
People… didnt… like it. I know that may not be what we felt, but most people didn’t like the never ending matches. After a few hours of dying on the bridge they found it stale and boring. They were upset that joining in progress games grossly limited the amount of honor and rep you could get while in there.
Remember, players are always goal oriented. They want PVP gear rewards, they want the Exalted AV rewards etc etc. Joining games where every bunkers already burning and all npcs are dead meant you just joined an attrition war that was bound to never advance leaving 2 options. Die over and over on the bridge, or loot bodies and turn them in for hours.
Folks wanted to get into AV. PvP a little, while picking up items for the pre-raid BIS and get out… MAAAYBE a few wanted to rank in PvP somewhere other than AB and WSG, but mostly people wanted to get in and out. Games never ending was not something they liked.
Thanks for clarity around the timing Eloraell and it reinforces my own personal theory that the changes made post 1.8 to AV making it much easier and faster were more a reaction to the new token system and complaints that items requiring AV tokens took way to long to get because of match length rather than people becoming bored.
Moving to generic honor tokens may have been a better option back then to quell the outrage rather than making big changes that in essence altered the AV experience. Just my thoughts.
Possibly, but they want the “warts and all”, and development time to fix and balance a system like that would likely drive further AV changes. I remember there was a decided move by players into WSG and then AB, because AV took far too long, but yes, the lack of getting tokens might have been a factor and the shorter games an attempt to stabilize it by 1.12.
That said, we’ll also have those tokens in Classic, so the same instigators would drive the same effects.
Really really disappointing, I won’t be playing classic, I waited since last year with so much hype and my friends having so much hype over literally just playing old AV again and the 2 day battles. And now I don’t even want to play the game. I’m not gonna spend 200hrs leveling to level 60 if there’s no AV.
And 1.12 AV is not AV. It’s some joke of a AV streamlined system that just isn’t fun.
I am not hung up on version numbers, but rather the aspects that were in the early versions that were stripped away. The content that was ripped out and the remainder nerfed repeatedly, it lessened the strategic options, cheapened the immersion, and yes the length of time the BG lasted due to the removal of all of those elements. The last part was important to allow pre L60s to meaningfully contribute via the gathering and turnin quests to strengthen defenses, escort wingmasters, capture and utilize the mines, create and control the air assaults, calvary and elemental bosses. Removal of Korak and his quest took away a shared objective that could be fought over. All of those things worked hand in hand to create situations for pvp, and the tools to add more facets to the pvp and overall depth to the BG. Removal of those things actually lessened the amount of PVP per match. Even Mark Kern realized that after the fact, if you happened to have read that part mentioned earlier in the thread.
“Better” to me is engaging content and longevity.
edit: not at all shocked that you would think and apparently accept that MoHs would be a forgone conclusion, despite the damage they did.
Go to the general forums, which is filled with people happy enough with the direction the game went to continue to subscribe to the present day? How shocking that they would say vanilla sucked. Are you for real?.
Why do vanilla classic at all? You could simply continue to patronize BFA. It may suck, but why put the effort into something else that might not suck?
Speak for yourself.
Stop using that word, as if you are a spokesperson for others.
Aaaand right back to the asinine nothingburger mantra.
God how I miss the ignore feature.
Much of the changes from 1.5 to 1.7 were actually buffs and fixes if you took a moment to actually read the patch notes. Also if you had read the thread you would have come across the discussion concerning Mark Kern’s thoughts on why it was changed and why the changes were later regretted.
The early versions of AV were not the fastest of games, but you could get a ton of rep and honor simply by playing it for as long as you cared to. “Winning” while nice, was not the end all be all of the game.
Basically put in the same patch as the first major AV nerf. MoHs are cancerous.
Many of us are old enough to remember games being played for the fun of playing the games.
that’s a really good point, I forgot about that, no one would really care about winning it was about the battle in general. Like winning the battle on the bridge was pretty much felt the same as winning the entire BG.
Seperating diremaul and all the other instances and items while retaining 1.12 talents as well. Like nax not being out at 1.12 bwl aq etc, are very non vanilla like or probably as vanilla as wanting 1.7 or pre av.
Well I hope they make a previous version of AV, its really sad when they listen to pve side but not pvp.
Well we need to get more people who want earlier av on this forum for more feedback.
The fact that there were a lot of NPCs and had a lot of HP was the thing that prevented an easy Zerg rush… Please add them back, so that we can have epic AV that stalls for hours. You shouldn’t join AV for a quick win.
In the last patch, it is close to useless to turn in armor scraps and all the quests with the bones were really adding so much more flavor to the battleground.
I don’t understand Blizzard… “We are committed to give you an authentic experience” but they refuse to give us one of the greatest feature they ever made.
Blizzard this is embarssing, everyone’s telling you this is dumb, you know its dumb, you knew before you even posted on this forum what you were saying was dumb (and lazy.) Fix AV and apologize tomorrow. Or just cancel classic WoW and save us all the hearth break and hype and stop wasting our time if your not gonna do it right.
You come here and insult Blizzard and launch into a tirade of hyperbole and poor arguments, which likely has little chance of sparking internal discourse within the Classic team.
People like you make it less likely for Blizzard to compromise on their 1.12 AV decision.
That is not changing the 1.12 code is what elo was eluding to.
Them gating content isn’t them changing vanilla. All of those instance still exist in their 1.12 form. Naxx is most likely still going to be floating around in the sky. Why? Because it does in 1.12.